|Casting time||1 round|
|Area of Effect||Special|
|Appears in||Baldur's Gate|
Classic Baldur's Gate noteEdit
In Baldur's Gate, the amount of summoned skeletons depends on the experience level of the caster, a lvl 7 priest could summon 7 undead creatures, as the five creatures summoning limit doesn't exist. As a result, a party with 2 priests or mages who can cast this spell, could summon between 14-18 undead creatures at the top of the experience limit. Since the undead creatures are also immune to the effects of Stinking Cloud and Cloudkill, but they do become aggressive from Cloudkill to the party, but they are still controllable. Altough they don't have the potential to deal a lot of damage, they can be used to encircle tough enemies and let the party attack them with spells and other ranged weapons.
The caster could control the undead until they were slain or until turned by Turn Undead. The spell was consequently made less powerful in Shadows of Amn and the enhanced edition.
Note: Spell descriptions shown in-game often vary significantly from their actual in-game implementations.
|“|| Animate Dead
This spell causes a skeleton warrior to rise and serve the caster under any conditions. The type of skeleton warrior that appears depends upon the level of the wizard casting the spell.
The skeleton warrior can follow the caster, remain in an area and attack any creature entering the place, etc. It remains animated until it is destroyed in combat, 8 hours pass, or it is turned. This spell cannot be dispelled.
Where to Obtain its ScrollEdit
Baldur's Gate II: Shadows of AmnEdit
- Galoomp's Store
- Rattell in Mae'Var's Guildhall (if it is your stronghold)
- Priestess of Sekolah in the City of Caverns
- Ust Natha stores - Weapons and Scrolls
- Reirra in Suldanessellar