A wizard casts a Bigby's Crushing Hand spell to crush then pin to the ground a target creature for up to three rounds.
|“||This spell creates a huge disembodied fist that crushes the target and pins them to the ground. In the first round, the spell does 2d10 damage. The victim can save at -4 vs. Paralysis to avoid being pinned. In the second round, if the creature fails its Saving Throw, the hand does 3d10 damage. In the third round, if the creature fails its Saving Throw again (this time with only a -2 penalty), the hand does a final 4d10 damage and disappears.||”|