|“||Tempus! Give us victory!||”|
She also appears in the Enhanced Edition and Baldur's Gate II: Shadows of Amn tutorial, she explains how to turn undead and use priest spells.
With a Wisdom score of 16, Branwen can have two extra level 1 and level 2 cleric spells which are very useful.
She also has the special ability, Spiritual Hammer, a level 2 cleric spell, which provides multiple uses and replenishes whenever the party rests. As a result, she can freely use the spell multiple times between rests without taking up level 2 memorization slots.
She has no items when she joins the party.
- Enhanced Edition note: companions who are under-leveled at the time of joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
In-game biography Edit
|“|| When asked about her past, BRANWEN reveals that she left her home of Seawolf in the Norheim Isles at an early age. She was apparently reviled by her own people for wanting to become a priest, a station reserved exclusively for the men of the village. She harbors no resentment, realizing that her faith must face such tests or be worthless.|
She traveled the coast, offering her services to local militias, and eventually came into the employ of an adventuring troup in the Nashkel area. Branwen had no idea that the group was participating in banditry, however, and on their first raid, she balked at attacking a caravan of unarmed merchants. She rebelled, and a mage named Tranzig turned her to stone in the ensuing fight.
Despite the unfavorable outcome, Branwen feels that Tempus views her actions approvingly. To attack those that are unarmed is the basest of villainy.
|By the ice breath of Auril! 'Tis good to see new faces and taste freedom again.||Initial meeting|
|Tempus, forgive my cowardice.||Morale failure|
|I am proud to stand among such strong warriors.||Happy|
|Our actions are not those of warrior born.||Unhappy-annoyed|
|What sort of craven cowards are we?||Unhappy-serious|
|I can no longer honorably work with such as you.||Unhappy-break|
|I have always dreamt of leading such a worthy band.||Leader|
|Ooh, I'm tired.||Tired|
|Damn the icicles of Auril. I'm BORED.||Bored|
|Tempus! Give us victory!||Battlecry1|
|*groan* 'Tis but a flesh wound.||Hurt|
|By Tempus's shield!||Select1|
|What is your command?||Select2|
|'Tis a fine day to die.||Action1|
|If Tempus wills it.||Action2|
|By Valkur's mighty blade!||Action3|
|'Tis better to die on your feet than live on your knees.||Action4|
|May Auril bestow the frost kiss upon our enemies!||Action5|
|By Valkur's strapping buttocks!||Action6|
|A god's favor is fickle, at best.||Action7|
|Shar-Teel seems to have more spine than a lot of the men in this party.||Interaction1|
|You are valiant of action, Shar-Teel. A pity your spirit is mismatched.||
|Stay well clear of me, you foul speakin' heretic!||
|Tempus would guide your wayward soul, if you let him.||
|May Tempus someday show you the error of your ways.||
|Ha! In a war of virtues, thou art unarmed.||Insult1|
|You shame this party by your mere presence.||
|You are a strong warrior. I respect that.||Compliment1|
|To die in battle is the most glorious death of all.||To death-general|
|'Tis a shame to lose such an accomplished warrior.||To death-specific|
|Thank you for your kind words.||To compliment1|
|I do not take such insults lightly.||
|Do not mock me!||To insult2|
|I have nothing to say to any of you.||Post break|