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Call Lightning

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The Call Lightning spell, when cast outdoors, creates a lighting storm and allows the caster to call 1 lighting bolt per turn, each dealing 2d8 electrical damage +1d8 damage per caster level. After that any enemy in the area might be struck by lighting in the ensuing storm.

In-Game DescriptionEdit

Note: Spell descriptions shown in-game often vary significantly from their actual in-game implementations.

Call Lightning

When a Call Lightning spell is cast, it must be cast outside, otherwise it will not work and the spell is wasted. The caster is able to call down bolts of lightning. The caster can call down one bolt per turn. The spell has a duration of 1 turn per caster level. Each bolt causes 2d8 points of electrical damage, plus an additional 1d8 points for each of the caster's experience levels. Thus, a 4th-level caster calls down a 6d8 bolt (2d8+4d8). The bolt of lightning flashes down in a vertical stroke at any of the priest's enemies. The caster does not choose the targets of the spell, though the lighting will not strike any of his/her allies.

(Alteration)
Level: 3
Sphere: Weather
Range: 90 ft.
Duration: 1 turn/level
Casting Time: 9
Area of Effect: 360-ft. radius
Saving Throw: 1/2

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