FANDOM


Cause Critical Wounds is the opposite of Cure Critical Wounds.

EffectsEdit

This spell is the reverse of Cure Critical Wounds. Instead of healing the creature touched, it causes damage. On a successful touch from the priest, the spell inflicts 27 points of damage upon the target. The next attack that the priest makes will cause this effect; however, he only has 2 rounds to make the attack before the spell fizzles. If the priest misses the target creature, the spell is wasted. The is no Saving Throw.