Charisma is one of the six character abilities. It influences interactions with NPCs and it determines the prices of items in stores. The party member who leads the party determines the Charisma of the party and thus all NPC reactions. It's an important character ability for the party leader. The game will claim that it's an important character ability for bards, druids and paladins, but once you hit the minimums for these classes, they gain nothing more from it than any other class would, and nothing at all if they are not the party leader.
|Ability Score||Reaction adj||Shop Prices|
Reaction adjustment: How an NPC reacts. The computer generates a random number between 8 and 12, then adds or subtracts bonuses or penalties from the character's Reputation and Charisma. Negative reactions may mean a quest isn't offered, a NPC turns hostile and positive reactions may lead to a better quest reward and better buying prices in a shop, for example.
High Charisma (16 or above) also reduces shop prices, up to a maximum of a 25% discount at 20 Charisma.
Permanent Charisma boostsEdit
Baldur's Gate and the Enhanced EditionEdit
- Machine of Lum the Mad - Watcher's KeepToB
- In Hell, offering a Tear of Bhaal raises Charisma and Wisdom by one point
- Ring of Human Influence
- Helm of Glory
- Nymph Cloak and Algernon's Cloak
- Blade of Roses
- Plate of Balduran
- Sensate Amulet
Temporary Charisma-boosting itemsEdit
- Scroll of Friends - raises Charisma by 2d4