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With the Command spell, the caster causes 1 creature to fall asleep for 1 round. Creatures with 6 or more hit dice might make a save vs. spell to negate the spell effects.

In-Game DescriptionEdit

Note: Spell descriptions shown in-game often differ significantly from their actual in-game implementations.


This spell enables the priest to command another creature to "die" (sleep) for a single round. At the end of the round, the creature awakens and is unharmed.

Level: 1
Sphere: Charm
Range: 90 ft.
Duration: 1 round
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None

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