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Disambiguation icon This page is about the wizard version of the spell. For the priest version, see Confusion (priest).

The Confusion spell clouds the judgement of creatures, instilling profound indecision and the inability to act reasonably. Any creature affected by the spell will either run around uncontrollably, go berserk randomly attacking close-by enemies, or stand still doing nothing. Note that the spell description talks about wandering creatures who will move away from the caster, but a confused creature who has gone berserk instead may stay close to the caster and continue attacking, and might even kill the caster while still under the effect of the spell.

Description[]

This spell causes confusion in one or more creatures within the area, creating indecision and the inability to take effective action. All creatures within the area of effect are allowed Saving Throws vs. Spell with a -2 penalty. Those successfully saving are unaffected by the spell. Those who fail their Saving Throws will either go berserk, stand confused, or wander about for the duration of the spell.
The spell lasts for 1 round for every two levels of the caster. Wandering creatures move as far from the caster as possible according to their most typical mode of movement (characters walk, fish swim, bats fly, etc.). Any confused creature that is attacked perceives the attacker as an enemy and acts according to its basic nature.

Where to obtain its scroll[]

Note: This item can be found as random treasure in addition to the locations below.

Baldur's Gate[]

Sold by[]

The Black Pits[]

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Baldur's Gate II: Shadows of Amn[]

Found in[]

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Baldur's Gate II: Throne of Bhaal[]

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Immunity[]

Main article: Confused

The following items and spells provide immunity to becoming confused:

NOTE: This list is incomplete. You are encouraged to complete it.

Notes[]

One version of Hexxat's Amulet also provides immunity. This is the version that she is wearing in "bat form". The actual item she is wearing at the time is transformed[1][2]to this extra powerful version to prevent any attack from succeeding, so she gets safely to the coffin. Upon being restored from being not-really-dead, the item is transformed back[3] into the original amulet.

Additionally, Confusion spell can be blocked by Magic resistance, Spell Immunity: Enchantment and Globe of Invulnerability.

Removal[]

Ongoing confusion can be removed by Dispel Magic, Greater Restoration, Exaltation, the Shaman spell Spiritual Clarity, or the Bard-exclusive item Tangled Strings.

Gallery[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this arcane spell, revising its duration to 5 rounds.

External links[]

References

  1. HEXXAT.BCS, Line 95, 106, 134: TransformItem("ohhexam1","ohhexam4") // Hexxat's Amulet
  2. HEXXAT25.BCS, Line 70, 81, 107: TransformItem("ohhexam1","ohhexam4") // Hexxat's Amulet
  3. BALDUR25.BCS, line 1000: ActionOverride("hexxat",TransformItem("ohhexam4","ohhexam1")) // Hexxat's Amulet
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