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Cure Light Wounds

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Cure Light Wounds is a level 1 necromancy spell from the priest spellbooks which heals 8 points of damage. It cannot affect noncorporeal, nonliving or extraplanar creatures. This spell is available in Baldur's Gate, Baldur's Gate: Enhanced Edition and Baldur's Gate II: Shadows of Amn and it will also appear in Baldur's Gate II: Enhanced Edition.

In Baldur's Gate, this spell may be learned as a special ability by Gorion's Ward if he/she has a good reputation when dreams 1 and 2 occur.

In-Game DescriptionEdit

Note: Spell descriptions shown in-game often differ significantly from their actual in-game implementations.

Cure Light Wounds

When casting this spell and laying <PRO_HISHER> hand upon a creature, the priest causes 1d8 points of wound or other injury damage to the creature's body to be healed. This healing cannot affect creatures without corporeal bodies, nor can it cure wounds of creatures not living or of extraplanar origin. Curing is permanent only insofar as the creature does not sustain further damage; caused wounds will heal—or can be cured—just as any normal injury.

(Necromancy)
Level: 1
Sphere: Healing
Range: Touch
Duration: Permanent
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None

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