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Dinguer the Mad is the spell scroll salesman in The Black Pits.

He is probably mad and plotting his revenge against Baeloth.

Dinguer the Mad (store)Edit

Dinguer offers various categories of scrolls, with the whole palette of protection scrolls, unlimited supply of Stone to Flesh and Greater Restoration, and almost all available Arcane Spells up to level five.

Unlike all the other merchants in The Black Pits, he sells what he sells from the beginning, and does not improve or refill his stock as the party progresses throughout the various "tiers" of the arena fights. Instead, scrolls of spell level five can be found right at the start. This comes with a slightly increased cost: Dinguer sells at 160% of an item's base value, where the other merchants demand 15% less. As the others, however, he buys far more than only scrolls for 30% item value at a depreciation rate of 5. Prices might be further modified through high charisma or an other-than-average reputation.

It is not possible to steal from him personally or his wares.

ProtectionEdit

Scroll Stock
Protection From Acid 10
Protection From Cold 10
Protection From Electricity 10
Protection From Fire 10
Protection From Poison 10
Protection From Undead 10
Protection From Petrification 10

Healing and curingEdit

Scroll Stock
Stone to Flesh Scroll
Greater Restoration

Arcane spellsEdit

Scroll Level Stock
Armor 1 5
Blindness 1 5
Burning Hands 1 5
Charm Person 1 5
Chill Touch 1 5
Chromatic Orb 1 5
Color Spray 1 5
Friends 1 5
Grease 1 5
Identify 1 5
Infravision 1 5
Larloch's Minor Drain 1 5
Magic Missile 1 5
Protection From Evil 1 5
Protection From Petrification 1 5
Reflected Image 1 5
Shield 1 5
Shocking Grasp 1 5
Sleep 1 5
Spook 1 5
Agannazar's Scorcher 2 5
Blur 2 5
Deafness 2 5
Detect Invisibility 2 5
Ghoul Touch 2 5
Glitterdust 2 5
Horror 2 5
Invisibility 2 5
Knock 2 5
Know Alignment 2 5
Luck 2 5
Melf's Acid Arrow 2 5
Mirror Image 2 5
Power Word, Sleep 2 5
Ray of Enfeeblement 2 5
Resist Fear 2 5
Stinking Cloud 2 5
Strength 2 5
Vocalize 2 5
Web 2 5
Clairvoyance 3 4
Detect Illusion 3 4
Dire Charm 3 4
Dispel Magic 3 4
Fireball 3 4
Flame Arrow 3 4
Ghost Armor 3 4
Haste 3 4
Hold Person 3 4
Hold Undead 3 4
Invisibility, 10' Radius 3 4
Lightning Bolt 3 4
Melf's Minute Meteors 3 4
Minor Spell Deflection 3 4
Monster Summoning I 3 4
Non-Detection 3 4
Protection From Cold 3 4
Protection From Fire 3 4
Protection From Normal Missiles 3 4
Remove Magic 3 4
Skull Trap 3 4
Slow 3 4
Spell Thrust 3 4
Vampiric Touch 3 4
Confusion 4 3
Contagion 4 3
Emotion 4 3
Enchanted Weapon 4 3
Farsight 4 3
Fireshield (Blue) 4 3
Fireshield (Red) 4 3
Greater Malison 4 3
Ice Storm 4 3
Improved Invisibility 4 3
Minor Globe of Invulnerability 4 3
Minor Sequencer 4 3
Monster Summoning II 4 3
Otiluke's Resilient Sphere 4 3
Polymorph Other 4 3
Polymorph Self 4 3
Remove Curse 4 3
Secret Word 4 3
Spider Spawn 4 3
Spirit Armor 4 3
Stoneskin 4 3
Wizard Eye 4 3
Animate Dead 5 3
Breach 5 3
Chaos 5 3
Cloudkill 5 3
Cone of Cold 5 3
Conjure Lesser Air Elemental 5 3
Conjure Lesser Earth Elemental 5 3
Conjure Lesser Fire Elemental 5 3
Domination 5 3
Feeblemind 5 3
Hold Monster 5 3
Lower Resistance 5 3
Minor Spell Turning 5 3
Monster Summoning III 5 3
Oracle 5 3
Phantom Blade 5 3
Protection From Acid 5 3
Protection From Electricity 5 3
Protection From Normal Weapons 5 3
Shadow Door 5 3
Spell Immunity 5 3
Spell Shield 5 3
Sunfire 5 3

BugsEdit