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Doom Guards are constructs, created from empty suits of armor animated by magic rituals. They are encountered in
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This icon indicates content for all games of the 1st Baldur's Gate installment, including original and enhanced editions and their expansions, but not The Black Pits.
.

Gameplay Edit

  • Besides 50% resistances against fire and cold, Doom Guards are completely immune to missile weapons and can only be injured in melee combat or through magic.
  • Their effective Armor Class, including the Dexterity bonus and equipment (see below), adds up to -4, while their own effective THAC0 would be 11.
  • See the last item below for a list of a Doom Guard's status effect immunities.

Equipment Edit

Note: None of a Doom Guard's items will be dropped after defeating it.

Trivia Edit

See also Edit