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Entangle is a level one priest spell available to druids. It creates plants which spring from the ground to hold all creatures within the effected area immobile. Successfully saving with a +3 bonus will allow a creature to avoid entanglement. Held creatures cannot move but can still attack; limiting the usefulness of this spell against targets with ranged attacks. However, this spell can be used to immobilize creatures such as spiders and ettercaps which are immune to Web.

In-game descriptionEdit

Note: Spell descriptions shown in-game often differ significantly from their actual in-game implementations.


By means of this spell, the caster is able to cause plants in the area of effect to entangle creatures within the area. The grasses, weeds, bushes, and even trees wrap, twist, and entwine about the creatures, holding them fast. Once per round, a creature can attempt to save vs. Spell with a +3 bonus to avoid entanglement. An entangled creature can still attack, but receives a -2 penalty to its Armor Class.

Level: 1
Sphere: Plant
Range: Visual range of the caster
Duration: 1 turn
Casting Time: 4
Area of Effect: 40-ft. radius
Saving Throw: Neg.

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