|“||Man is the least grateful of nature's children.||”|
Faldorn can be considered as a dark horse for she's one of the several Shadow Druids, a druid faction that take extreme measures for protection of nature.
Faldorn is available from Chapter 4. She can be found in the third part of the Cloakwood and will join with you in bringing an end to the activities of the Iron Throne in the forest, which happens to be one of the main quests in game.
- She has serious conflicts of interest with Jaheira, as their druid factions are opposed
Gameplay analysis Edit
Faldorn is the only companion who is able to cast level 5 druid spells because clerics can't reach level 9 due to the experience limit and Jaheira's multi-class separates XP into two, preventing her from using level 5 spells. She can become the best healer in game if players spend slots on Call Woodland Beings which summons a Nymph with one Mass Cure memorized, and two level 5 slots for other healing options like Cure Critical Wounds. All druids get Goodberry, which avoids overhealing by healing one point at a time, and allows a reserve of free healing items to be created.
Insect Plague, True Seeing, Iron Skins and are other great level 5 slots candidates, the first is a mage killer with no-save 100% interruption rate while the second dispels all hostile illusions and the last is a solid defensive option.
She also comes with a special Summon Dread Wolf ability.
Her standard equipment is a leather armor and a club.
In-game biography Edit
|“||When asked about her past, Faldorn states that she was the child of a Black Raven Uthgardt woman. As an infant she was given over to an enclave of the Shadow Druids as an offering, and thereafter raised according to their beliefs. A splinter group of the main druidic order, Shadow Druids engage in very aggressive protection of nature, often relying on violence to achieve their aims. Faldorn showed great promise as she approached adulthood, and the order decided to send her to the Sword Coast to test her devotion to their ideals. Her ongoing mission is to use any means available to stop the despoiling of nature, no matter the risk or the cost to her life or any other.||”|
- "Nature is all" (when selected)
- "I am one with nature."
- "You want something?"
- "Why must man always despoil the Oak Father's gifts?"
- "Man is the least grateful of nature's children."
- "Oak Father, please forgive your wayward brood."
- "I am angry! Don't talk to me now."
- "Of course." (when directed)
- "I will do that."
- "Ugh... I am wounded.' (when severely wounded)
In Baldur's Gate II, the player will meet with her during the subquest: Animal Trouble in Trademeet. She has replaced the former master druid of a druid circle near Trademeet and after that, she has changed the druid circle radically, now they attack the town of Trademeet, which suffers a genie problem at the same time. After reaching the druid grove, the party can try to kill her with a ritual battle, which requires a druid in your party, or you can simply try to kill her, which will turn her followers hostile.