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Flaming Fist Scouts are members of the Flaming Fist who also function as assassins. They start combat encounters invisible and they have a Blur effect applied. They try to backstab their opponents. They carry only a short sword and studded leather armor.

LocationsEdit

Note: Work in progress! For now, here are mostly area codes listed.

Baldur's GateEdit

File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0100.ARE Attribute: Script=ACTFLAM.BCS File: AR0101.ARE Attribute: Script=ACTFLAM.BCS File: AR0103.ARE Attribute: Script=ACTFLAM.BCS File: AR0105.ARE Attribute: Script=ACTFLAM.BCS File: AR0114.ARE Attribute: Script=ACTFLAM.BCS File: AR0119.ARE Attribute: Script=ACTFLAM.BCS File: AR0130.ARE Attribute: Script=ACTFLAM.BCS File: AR0130.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0200.ARE Attribute: Script=ACTFLAM.BCS File: AR0300.ARE Attribute: Script=ACTFLAM.BCS File: AR0300.ARE Attribute: Script=ACTFLAM.BCS File: AR0300.ARE Attribute: Script=ACTFLAM.BCS File: AR0300.ARE Attribute: Script=ACTFLAM.BCS File: AR0600.ARE Attribute: Script=ACTFLAM.BCS File: AR0600.ARE Attribute: Script=ACTFLAM.BCS File: AR0600.ARE Attribute: Script=ACTFLAM.BCS File: AR0600.ARE Attribute: Script=ACTFLAM.BCS File: AR0600.ARE Attribute: Script=ACTFLAM.BCS File: AR0607.ARE Attribute: Script=ACTFLAM.BCS File: AR0607.ARE Attribute: Script=ACTFLAM.BCS File: AR0607.ARE Attribute: Script=ACTFLAM.BCS File: AR0607.ARE Attribute: Script=ACTFLAM.BCS File: AR0700.ARE Attribute: Script=ACTFLAM.BCS File: AR0700.ARE Attribute: Script=ACTFLAM.BCS File: AR0700.ARE Attribute: Script=ACTFLAM.BCS File: AR0705.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR0800.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1100.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1200.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR1300.ARE Attribute: Script=ACTFLAM.BCS File: AR2300.ARE Attribute: Script=ACTFLAM.BCS File: AR2300.ARE Attribute: Script=ACTFLAM.BCS File: AR2300.ARE Attribute: Script=ACTFLAM.BCS File: AR2301.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3300.ARE Attribute: Script=ACTFLAM.BCS File: AR3304.ARE Attribute: Script=ACTFLAM.BCS File: AR3307.ARE Attribute: Script=ACTFLAM.BCS File: AR3351.ARE Attribute: Script=ACTFLAM.BCS File: AR3357.ARE Attribute: Script=ACTFLAM.BCS

GameplayEdit

Spell BookEdit

In addition to the – inconsistent to his class – spells listed in the infobox, the Flaming Fist Scout also knows Dire Charm.

NotesEdit

  • A lot of more items can be found in the creature file, though either invalid or not assigned to inventory slots and thus not accessible by the scout himself or the party; these are the collected items, assigned to other members of the Flaming Fist Enforcer troops.

ReferencesEdit