Glyph of Warding creates a powerful, magically-drawn inscription that prohibits unauthorized individuals from entering an area or opening an item.
Multiple glyphs cannot be cast on same place, however, a cabinet that has multiple drawers can have each drawer secured separately.
|“|| Glyph of Warding|
A Glyph of Warding is a powerful inscription magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. It can be used to guard a small bridge, to ward an entry, or as a trap on a chest or box. Any creature violating the warded area is subject to the magic it stores, although a successful Saving Throw vs. Spell enables the creature to escape the effects of the glyph. When the spell is cast, the priest weaves a tracery of faintly glowing lines around the warding sigil. When the glyph is activated, it deals 1d4 points of electrical damage per level of the caster.