Hardiness is a High-level class ability available to fighters, paladins, rangers, and monks.


This ability can be used to lower damage from blunt, slashing and piercing damage from melee weapons and piercing damage from projectiles by 40% for one round for every two levels of the warrior. Hardiness stacks with itself, allowing warrior classes to gain 120% physical resistance or more, making them immune to physical damage and instead gain health from being attacked by physical attacks.

The method above doesn't work in Enhanced Edition.

In-game descriptionEdit

Calling upon hidden reserves of strength during times of danger, a warrior can use the Hardiness ability to gain 40% resistance to all forms of physical damage. The ability lasts for 1 round for every 2 levels of the warrior.
This ability does not stack with Defensive Stance.

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