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Illasera is a female Bhaalspawn and the first member of The Five that Gorion's Ward encounters.

Illasera appears at the very start of Throne of Bhaal to intercept and kill Gorion's Ward. She may have several henchmen accompanying her, depending on how powerful Gorion's Ward's party is.

So... I have found you at last. It was an effort to track you down, <CHARNAME>, in these woods. Too many old wards for my liking... but here you are.

— Illasera

Gameplay[]

Despite being a member of The Five, Illasera is a fairly weak opponent and has very simple behaviors. She also does not have any notable abilities or defenses, aside from immunity to backstabs. If the party landed here imported from the final fight against Jon Irenicus, all buffs will be stripped, but the spells that have been used in that fight have not been memorized again. While this puts the party at a slight disadvantage, she should still not pose a threat – her posturing is just that.

Illasera's spells are cast at the lowest power level, as she has only one mage level. Most of her spells are cast only once, and in a fixed order.

She opens up with a Mirror Image and then a Fireshield (Red). If any summoned creatures are detected a Death Spell will be attempted. If Illasera is silenced she will deploy a Vocalize.

Offensively, Illasera typically casts spells at her nearest enemy, such as a Monster Summoning I, then a Greater Malison, followed by Blindness, Slow and Skull Trap. Further into the battle, if she is still alive and able, a Symbol, Stun and perhaps an Abi-Dalzim's Horrid Wilting will be attempted.

Illasera has four henchmen (three fighters and one mage) but depending on the party's level and the number of party members, they may not all appear. If the main character is alone, or if the party's level is lower than 10, only Illasera will appear. If the party's level is at least 20 and there are fewer than four party members, or if the party's level is lower than 20 and there is at least one other party member, the three fighters will appear. In all other cases, all four henchmen will appear.

Black Reaver[]

In the basic or EE version of the game, depending on the party level and number of party members, Illasera will have allied help known as a "Black Reaver". Each is worth 5,000 XP. A synopsis is provided below of their capabilities:

  • Black Reaver 1 (ZILARC01}: LE Female Elven Fighter, Level 16, 71 HP. Wears a Helm, Leather Armor and Wields a Composite Longbow +1 and uses Arrow +1 as ammunition. Has 5 pips in bow weapon proficiency points.
  • Black Reaver 2 (ZILFGT01): LE Male Human Kensai, Level 16, 82 HP. Wields a Scimitar +1 in the main hand and a Dagger +1 in the offhand. Four pips in Scimitar Proficiency and 1 pip in two-Weapon style. Has bonus to hit and damage as well as weapon speed factor.
  • Black Rever 3 (ZILFTR02): LE Half Elf Berserker, Level 15, 104 HP. Wears a Helm, Plate Mail, and wields a Spear +1. Has 3 pips in Spear proficiency and 1 pip in single-weapon style.
  • Black Reaver 4 (ZILMAG01): LE Human Mage, Level 20, 47 HP. Wears an Adventurer's Robe and wields a Quarterstaff +1 and is proficient with 1 pip. Has memorized Vocalize, Domination, Sunfire, Flesh to Stone, True Sight and Spell Turning.

Notes[]

  • According to David Gaider, the fight with Illasera was toned down heavily from initial designs. The reasoning behind this was because players might start the expansion with a newly created character and this fight could be too difficult in that case. Also, the initial concept for Illasera was an archer with some unique special abilities of her own, rather than a generic fighter/mage.[1]
  • Also, with the Ascension mod installed, Illasera will appear again later in the saga during the final battle with Amelyssan - as well as the other four Bhaalspawn. Her appearance there is similar to the version seen in the Mod content below, with some additional scripted uses of Ethereal for more staying power. She is often the last Bhaalspawn to go down in that epic battle.

Gallery[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Installation of the Ascension Mod restores Illasera to the initial designs. Installation of Sword Coast Stratagems improves the AI of her and any allies she has with her. SCS also builds a little bit onto Illasera's Ascension capabilities and provides some SCS random treasure. This Bhaalspawn is orders of magnitude more difficult opponent than the unmodified game - be aware!

Illasera is changed to a unique Bhaalspawn Level 18 Ranger class, with 2 uses of Hardiness, which she will apply. She has 2 pips proficiency in dagger and shortbow. She has a few unique Bhaalspawn powers and adjusted abilities including:

  • 246 Hit Points, Adjusted bow THAC0: -25, Adjusted Armor Class: -5
  • Dexterity raised to 18, Constitution to 16
  • Shortbow Attacks per round: 9/2 (4.5) - averages about 35-42 damage per arrow strike.
  • Saving throws adjusted to: 4/3/4/5/4
  • Ethereal (at least 3X per day) - For 3 round period, turns Improved Invisible, immune to all magical and non-magical weaponry up to +5, +50% elemental, physical and magic damage resistance, immune to Abjuration, Conjuration, Enchantment, Evocation and Divination spell school effects. Cannot be dispelled.
  • Can see invisible creatures by script
  • 50% Magic Resistance
  • +5 Movement Modifier (Boots of speed now in inventory, not worn)
  • Drinks Potion of Superior Healing while ethereal, has six of these in the quick slots. Will heal self often with these, increasing staying power.
  • Can detect enemies with equipped Reflection Shield and those with Physical Mirror applied.

She is equipped with three undroppable but special Shortbows that emulate her special bow attack talents and powers. By script, she will switch uses of these bows as required based on the target's protections. They all provide their own limitless ammo, striking as +5 enchantment. They all deal 1d6+9 missile damage and get a +9 THAC0 bonus. They fire as fast as a Tuigan bow, and with her bow proficiency and fighter experience level, she averages 4.5 attacks per round. Each bow has a special on-hit ability (bypasses all magic spell protections and magic resistance):

  • Shortbow FINIL01.SPL: Arrow strike is similar to the Dispel Effect you get from Carsomyr, and a 3-round duration 40% Miscast Magic effect. Will also dispel summoned creatures and illusions (including clones of any type).
  • Shortbow FINIL02.SPL: Arrow strike deals +10 Magical damage, and target must save vs. Polymorph with a -4 penalty or suffer a Stun for 2 rounds and Slow effect for 4 rounds. Will negate any Haste effect on the target as well.
  • Shortbow FINIL03.SPL: Arrow strike deals an additional 2d10 Magical damage. A save versus Death with a -4 penalty halves the magic damage and negates a -1 THAC0 lasting 5 rounds, a Wing buffet knockback and temporary Unconscious effect lasting a few seconds.

Illasera is also equipped with the Ring of the Princes and Potion of Superior Healing x6 (which she uses if damaged, especially while invisible).

Black Reaver Mod Content - Ascension and SCS change the Black Reavers. They carry some gold and random treasure as well. A synopsis is provided below of their capabilities:

  • Black Reaver 1 (ZILARC01}: LE Male Elven Cleric, Level 18, 160 HP. Wears Full Plate armor and wields a Flail +1 and Long Sword +1. Has no assigned proficiency points. Has a full spell book of level 1 through 7 Cleric Spells. Keeps potions of Superior Healing and Invulnerability for use. Worth 8,000 XP.
  • Black Reaver 2 (ZILFGT01): LE Male Orog Fighter, Level 15, 162 HP. Wears a Helm and Plate Mail, wields a Spear +1. Has 5 pips in Spear proficiency and 2 pips in Two-Handed weapon style. Potions of Superior Healing and Oil of Speed are available for use. 5,000 XP reward.
  • Black Rever 3 (ZILFTR02): LE Male Human Fighter, Level 17, 139 HP. Wears a Shadow Dragon Scale mail and wields a Scimitar +3 in main hand, and a Dagger +1 in the Offhand. Has 5 pips in Scimitar proficiency and 1 pip in Dagger, as well as 3 pips in Two-Weapon Style. Has a +3 to Attack Speed Factor. Potions of Superior Healing are retained for use. 5,000 XP.
  • Black Reaver 4 (ZILMAG01): LE Human Mage Invoker, Level 18, 47 HP. Wears a Mage Robe and wields a Quarterstaff +1. This Invoker has a full spell book of level 1 through 9 spells. Has one Mage HLA for use. Has prepared sequencers and contingencies as well. 8,000 XP reward.

Mod gallery[]

Portraits from Portraits Portraits Everywhere

Appendix[]

External links[]

References

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