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Heya! It's me, Imoen.

Imoen is a neutral good human thief and a potential companion.BGTotSCBG:EEBGIIToBBGII:EE

Imoen is the childhood friend of Gorion's Ward. They both grew up together in the library fortress of Candlekeep from the time she was brought there, when they were both about the age of 10.

Imoen is one of the canon party members who adventured with the Gorion's Ward during the event of Baldur's Gate, alongside Jaheira, Khalid, Dynaheir and Minsc.

Baldur's Gate & Tales of the Sword Coast Edit

In prologue she will greet you when you approach the front of the Candlekeep Library proper. She surprises you by knowing more about your impending journey with Gorion than you do.

Recruitment Edit

Imoen is available from to recruit Chapter 1. She's the first companion who offers to join you and "will" join despite any answer given in dialogue.

Gameplay Edit

Being a thief, her valuable thieving skills such as detect/disarm traps, open locks, pick-pocket etc can be very beneficial for a starting party. She also has a very high charisma, making her an effective leader in regards to yielding better prices in shops and good reactions during particular conversations, she doesn't have major conflicts with any other party members and won't leave the player no matter party's reputation.

Imoen has one of the highest overall stats of all companions in the entire saga. Being a human thief with a Dexterity score of 18 and a intelligence score of 17, you may dual her anytime after level 2 to a mage and the 161,000 experience cap present in the expansion and Enhanced Edition creates a manageable cut-off point for re-obtaining Imoen's thief skills. A dual-class, by definition, must have its new class exceed the level of its old class by one level in order to re-obtain the benefits of the old class. Imoen may become a level 7 Thief at 40,000 XP, which will still allow her to reach a level 8 Mage at 90,000 XP (130,000 XP total). This allows a significant investment in 2-3 Thief skills, primarily Lockpicking and Find Traps, as well as a third proficiency point, well placed in Long Swords. Therefore, it is suggested to dual class immediately after Imoen reaches level 7 Thief in order not to waste any earned experience, not to mention that it will match up canonically with next installment.

At level 1 she has 8 hp and Weapon proficiencies in Small Sword and Bow (Original Baldur's Gate) or Short Sword and Shortbow (Enhanced Edition). Her starting equipment are:

Short Sword, Short Bow, 40 Arrow, 3 Potions of Healing, Oil of Speed, Wand of Magic Missiles.

Her level 1 Thieving Abilities are:

  • Original: Open Locks 25%, Stealth 30%, Find Traps 30%, Pick Pockets 25%
  • Enhanced Edition: Open Locks 25, Find Traps 35, Pick Pockets 25, Move Silently 35, Hide In Shadows 15

In-game biographyEdit

When asked about her past, Imoen slaps your shoulder playfully. She says that you of all people should know, seeing as how you grew up together. Indeed, some of your fondest memories are of meeting this sprightly young lass. She apparently came to Candlekeep much as you did, though 10 years later in life, and she spent much more time with the gruff Winthrop than Gorion, "Puffguts" she would call him, much to the old innkeep's dismay. She seems the eternal child, and is quite content to play the part of little sister, though you are both of comparative ages. You can tell by her hearty smile that she will always be willing to travel with you, no matter what path you take.

QuotesEdit

Unlike other companions, Imoen has multiple instances of repeated one-liners.

IMOEN15
Heya! It's me, Imoen. Initial meeting
IMOEN25
Gettin' out alive, I am. Morale failure
IMOEN27
Good on you if you save the day. Happy
IMOEN10
Mutton-mongerin' riffraff. Unhappy-annoyed
IMOEN17
I've done had enough of this. Unhappy-serious
IMOEN19
'Tis something most unnatural here, and I want no part of it. Unhappy-break
IMOEN09
Ye're all buffle-headed. Leader
IMOEN11
*yawn* I'm gettin' a little sleepy. Tired
IMOEN05
Booooorrrring. Bored
IMOEN18
My blade will cut you down to size! Battlecry1
IMOEN12
Damage
IMOEN02
I feel so cold. Hurt
IMOEN13
Dying
IMOEN19
'Tis something most unnatural here, and I want no part of it. Dungeon
IMOEN26
I care not. Select1
IMOEN03
Yep? Select2
IMOEN04
Whatcha want? Select3
IMOEN06
Ha, ye're a queer fellow. Select4
IMOEN24
This way. Action1
IMOEN17
I've done had enough of this. Action2
IMOEN07
I am gone. Action3
IMOEN08
Do ya wanna tell me a story 'bout trollops an' plug tails? Please? Action4
IMOEN28
I know nothin' more, so leave me to go. Action5
IMOEN27
Good on you if you save the day. Action6
IMOEN30
Back home, Puffguts would always tell me a story. Action7
IMOEN14
Poor sod, takin' the dirt nap so soon. To death-general

Baldur's Gate: Siege of DragonspearEdit

By the time Siege of Dragonspear takes place, Imoen has started an apprenticeship as a mage under the guidance of Liia Jannath at the Ducal Palace of Baldur's Gate. Unlike in the other games, Imoen can not join the party as a regular member, because she is at first too busy with her training and is poisoned by assassins during the prologue, which prompts her to stay at the palace while the protagonist travels north to fight against Caelar Argent's crusade.

She does show up again during the finale, where she awaits the protagonist outside of the city walls of Baldur's Gate alongside DynaheirJaheira, Khalid and Minsc. The six of them then leave the town behind them, starting the events of Baldur's Gate II.







Dialogues Edit

BD63941
Well, here we are in a creepy ol' tomb again. The last of Sarevok's followers are down here, according to the Flaming Fist. All you gotta do is find their leader and bring her to justice.
BD63945
I really want to! I wouldn't be much help, though. Ever since I asked Duke Jannath to teach me how to sling spells, she's had me cooped up in the stuffy ol' library, studying boring books about the Weave. She only let me come down here after I promised to bring her any arcane scrolls or tomes I could find.
BD63972
It's strange having these new arcane powers. Back in Candlekeep, I never dreamed I might be a spellslinger like Gorion some day. Life sure has taken us to unexpected places. You more than me, I guess.
BD64792
It seemed practical. After all the weird places we've been, I thought it would help if I knew a couple spells and could figure out what the magical gadgets we find are for.
BD64793
Then... well, I had a knack for it. Magic. I like studying my spells and remembering how Gorion would do the same back in our Candlekeep days. Feels like I still have a connection with him, you know?
BD64798
Hey now! Dusty ol' tombs sure make you grumpy. Let's keep moving.
BD64801
You have a point. We can talk more about this later. For now, we should keep moving.
BD63973
We'll follow behind you. I've got your back.
BD46254
You sure are a ray of sunshine, aren't you?
BD46255
Can't you take anything seriously?
BD46259
I don't know why I talk to you sometimes. I really don't.
BD35341
You're the closest thing I have to family, <CHARNAME>. I love you. You know that. But after Sarevok... I need things to be... quiet, just for a little while.
BD55749
Stay here with me. Leave Caelar to the Flaming Fist. Dealing with people like her is their job—let them do it. But you won't, will you? I know that look in your eyes. I'm wasting my breath.
BD35333
Promise me you'll be careful. All right? I don't know what I'd do if... We've just lost too many people, you know?

Baldur's Gate II: Shadows of Amn & Throne of Bhaal Edit

At the start of Shadows of Amn, Imoen, who is already a dual-classed Thief (level 7) > Mage, has freed herself from capture, and very soon comes to the player character's rescue. When the player awakes, she tells Gorion's Ward that they have been captured and tortured, but she doesn't know why.  She relates something she overheard her captor saying: he wants to release the player character's 'potential', though it is not known what that means.

The player must escape the dungeon and may take Imoen with the party or not. Whatever the decision, once outside, Imoen is back with the player in a cut-scene in which Imoen attacks Jon Irenicus, their captor, with magic. But what is not known to the party is that casting spells without licence is forbidden in the city of Athkatla. Because of this, Cowled Wizards appear and spirit Imoen and Irenicus away to an unknown location. She then fulfills the classic damsel-in-distress role.

Recruitment Edit

Imoen is available to recruit in Chapter 4 while the first part of game consists of the player gathering information and funds, and performing quests for the purpose of finding out where Imoen has been taken, and to gather the necessary resources to rescue her, which is eventually realized in Spellhold.

Gameplay Edit

Imoen is literally Nalia with slightly better thieving skills but no Signet Ring and inevitably a few levels behind, however as all mages in BG2 are strong, especially for early-dualers or single-class mages, Imoen is still potent. She's even capable of attaining Bhaalspawn powers following the defeat of Irenicus by the end of Shadows of Amn, The changes improve her stats and add a number of innate abilities. All occur at a random time:

In-game biographyEdit

Imoen chuckles when you ask her about her past, assuming you are just trying to keep her mind on happier times and places. She indulges you, and certainly does cheer up when speaking of how you spent your youths together in Candlekeep. She arrived there the same as you, in the company of your foster father Gorion, but despite this similiarity she grew up much more carefree than you did. Indeed, her lightheaded outlook has long kept her immune to the hardships of the world, though the dark confines and horrors of your current location have definitely taken their toll.

Quotes Edit

IMOEN02a
No, no! No, I'm not gonna end up dead in this place! I have to get out! I have to get to the surface! Morale failure1
IMOEN03a
I got enough trouble without fightin' these odds!

Morale failure2

IMOEN04a
Now I remember why traveling with you was always so much fun. Happy
IMOEN05a
I'll stick with you no matter what, but we should still try and be decent to people. Unhappy-annoyed
IMOEN06a
I think all this has really changed you. Come on, this isn't like us at all. Unhappy-serious
IMOEN08a
Aww, come on. I'm not cut out for the leadership stuff. Leader
IMOEN09a
*yawn* I'm getting sleepy. Wish we could stop for a bit. Tired
IMOEN10a
If we're going to do nothing, let's at least find a safer place to do it. Bored1
IMOEN11a
I'm withering away just standing here. Let's get going. Bored2
IMOEN12a
My blade will cut you down to size! Battlecry1
IMOEN13a
If I have to fight to get out of here, so be it!

Battlecry2

IMOEN14a
You're not gonna keep me here!

Battlecry3

IMOEN15a
You asked for it!

Battlecry4

IMOEN16
Oh, I'll show you a fight! Battlecry5
IMOEN18a
Damage
IMOEN20
Come on, now, don't let me suffer in this place. We've both had enough of that. Hurt1
IMOEN21
I'm weak enough without my wounds. Someone give me a hand over here, please? Hurt2
IMOENP61
No... no... NO! I'm not dying here! I'm not! Oh, my head hurts! I have to get to the surface. I have to go! Dying1
IMOEN19a
Dying2
IMOEN22
I wish I could spend more time in the forest. Oh, it feels so alive. Forest
IMOEN23
I don't feel like I fit in with the people in the city anymore. City
IMOEN24a
This place is just too darn creepy. I really want out of here. Dungeon
IMOEN25a
Glad to see another day. I think the light hurts my eyes though. Day
IMOEN26a
Might as well be up and about. I don't think I'd sleep anyway. Night
IMOEN27a
Yep? Select1
IMOEN28a
Whatchu want? Select2
IMOEN29
Name it. Select3
IMOEN30a
Ready and willing. Select4
IMOEN31
Somethin' up? Select5
IMOEN32
Time to move? Select6
IMOEN33
Gotcha. Action1
IMOEN34
Good to go. Action2
IMOEN35
Right you are. Action3
IMOEN36
All right, all right. Action4
IMOEN37
No problem at all. Action5
IMOEN38
You can count on me! Action6
IMOEN39
This way then? Action7
IMOEN40
Right as rain. Select rare1
IMOEN41
Just like old times. Well, except for the torture and all.

Select rare2

IMOEN42
Gotcha good! Critical hit
IMOEN43
Next time... Critical miss
IMOEN44
Gotta try something else. Target immune
IMOEN45
Sorry, but I couldn't hold that last item. It's on the ground. Inventory full
IMOEN46
Easy as pie. Picked pocket
IMOEN47
Now you see me, now you don't. Hidden in shadows
IMOEN48
Ugh! The magic fizzled. Spell disrupted
IMOEN49
Shh! It's set and ready to go. Set a trap

Dialogues Edit

IMOEN01
Wake up, you! Wake up! Come on, we have to get outta here!
IMOENJ51
This poor creature wishes to die? Right here? We should...
IMOENJ50
He's... he's dead now? This pathetic creature... Death is... pretty. Why would I think that? Oh, <CHARNAME>, I've got to get out of this place.
IMOEN77A
It's good to see you again, little brother. Ha ha! I rather enjoy calling you that. So... you ready to go? I'd prefer to travel with you, if I could.
IMOEN77B
It's good to see you again, little sister. Ha ha! I rather enjoy calling you that. So, you ready to go? I'd prefer to travel with you, if I could.
IMOE2506
Minsc, I want a hamster.
IMOE2509
You know, Jan... I was listening to a story you were telling a little earlier. I thought it was quite fascinating.
IMOE2524
No more worthy than you, "brother." And I've learned things since we last met that you couldn't begin to dream of.
IMOE2502
So... Sarevok. You've had an itty-bitty piece of my soul in there for quite a while now. What's it been like?
IMOE2503
What... what was it like to die, Sarevok? Seeing as you've been through the experience repeatedly, I can't help but wonder if you've developed some... perspective on it?
IMOE2527
So... it's finally come down to this, has it? After all we've been through, right from Candlekeep and Baldur's Gate, through Irenicus and Bodhi and their plans... I wonder what Gorion would say now?

PersonalityEdit

Imoen is a care-free, optimistic, cheerful and easy-going character. She seems happy to have escaped the boredom of Candlekeep and eager to discover the world beyond the city walls. Imoen will try to joke around with Gorion's Ward and almost any other companions in the group and lighten their spirits in the hardest moments to come. She never picks up fights with any others, no matter how different they are.

Imoen is also extremely attached to Gorion's Ward, to the extent that she thinks it's her responsibility to safeguard the Ward and sees herself as the Ward's guarding angel.

In Baldur's Gate II: Shadows of Amn Imoen appears a bit worried and more mature, as she struggles with her newly-discovered Bhaalspawn heritage and the nightmares related to it. Nonetheless, she retains a great portion of her care-free attitude.

TriviaEdit

  • Imoen did not exist in the original concept Baldur's Gate.  Her character was a late addition to fill a non-psychotic-thief gap in the early levels. There was no recording budget left, so her lines were scraped together from voice-over left from a scrapped demo. The original character was a guard named Pique.[1]
  • On the flipside, she was originally supposed to be available as a companion for the entirety of Baldur's Gate 2. After the part about her abduction by Irenicus was added, Nalia was created to fill the gap. That is also the reason as to why Imoen and Nalia are so considerably similar to each other. (confirmation needed)
  • The model for Imoen's Baldur's Gate 1 portrait was the wife of the team's lead terrain artist, Dean Andersen. (confirmation needed)
  • Her voice actor is Melissa Disney.

External linksEdit

  1. http://www.ign.com/articles/2008/12/23/baldurs-gate-memories?page=2

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