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You know, this reminds me of that time... way back...
Jan Jansen is a gnome multi-class illusionist / thief and a potential companion.BGIIToBBGII:EE

His home Jansen Stead building can be found in the Athkatla Slums

Baldur's Gate II: Shadows of Amn & Throne of BhaalEdit

RecruitmentEdit

Jan Jansen is available to recruit from Chapter 2. He can be found in Athkatla Government District where he is selling products without permission. He will offer to join your party immediately If don't tell the guard of his illegal selling activities, but if you do tell his bootleg, you'll have to pay 800Goldpieces to get him out, which may worth the money as you receive a sum of XP this way, more if you borrow 200Goldpieces then return it to the prison keeper.

Related questsEdit

GameplayEdit

Jan, Yoshimo and HexxatBGII:EE are the only thieves which can keep improving, though he's an illusionist, which means he's ruled out of many useful necromancy spells such as Skull Trap, Animate Dead, Finger of Death, and Abi-Dalzim's Horrid Wilting.

When he joins the party, he has the following items which can only be used by him: Flasher Launcher, 10 x Flash Master Bruiser Mates, 10 x bolts, Jansen AdventureWear, Jansen Techno-Gloves, and Jansen Spectroscopes.

In-game biographyEdit

When asked about his past, JAN stops tinkering with his gadgets and states that, despite all claims to the contrary, turnip beer has wondrous medicinal properties in addition to its fine taste.

QuotesEdit

JANJAN02
Discretion! Not valor! Discretion! Discretion! Morale failure
JANJAN03
I haven't been this pleased with a group of folks since the Cormyrians sent the price of turnips through the roof during the Onion Famine. Happy
JANJAN04
Hmph. Being around this group too long is sort of like having the... Calimshite itch, isn't it? Except for the uncomfortable burning sensation. And the rash! But still... Unhappy-annoyed
JANJAN05
I don't think I like your attitude much. You have all the makings of a nasty griffon... which reminds me, you need a bath. Unhappy-serious
JANJAN06
That's it! Time to move on, places to go and all that. The way you're going, you're just going to end up like Golodon the Unmanned! And I didn't want to see that the first time. Unhappy-break
JANJAN07
Well now, this is a fine turn of events. I haven't led a party since... well, since Uncle Scratchy turned sick with the pox and put me in charge. He just didn't trust the dwarf, you see. Hmm... hopefully, this time works out better than the last... Leader
JANJAN08
*yawn* It's long past time for turnip tea. A little rest will shake the stew from our eyes and ache from our legs. Tired
JANJAN09
Ho hum, ho hum! Oh, look, did the grass just grow another half-inch? Wonders! Bored
JANJAN10
Beware, your knees are mine! Battlecry1
JANJAN11
Prepare to meet your DOOOOM! Heh...

Battlecry2

JANJAN12
This isn't boring, I'll give it that!

Battlecry3

JANJAN13
Damage
JANJAN15
Er... don't mean to startle you or anything, but all this blood spurting about is actually mine! Hurt
JANJAN14
Don't forget to raise me... ah... Dying
JANJAN16
Ah, home sweet home... Wait, I don't live here... Forest
JANJAN17
...hmm... I'd wager the turnip market's making a killing today... City
JANJAN18
Ahhh, this reminds me of the turnip cellars... except Uncle Gerhardt isn't passed out by the turnip still in the corner... Dungeon
JANJAN19
You know, I'd like the daytime a lot better if it didn't mean a griffon has a clear sighting from five miles away! Day
JANJAN20
Ah... I've had this little problem ever since I was a wee gnome. When it gets dark, everybody glows red. Frightens a child something fierce! Night
JANJAN21
Don't yell! I can hear you just fine. Select1
JANJAN22
Jan Jansen, at yer service! Select2
JANJAN23
Pardon. Turnip reflex. Select3
JANJAN24
You need my skills, I see. Select4
JANJAN25
You sound like Golodon. Select5
JANJAN26
What? Is there a griffon about? Select6
JANJAN27
Yes, yes, a standard tactic, that. Action1
JANJAN28
Oh, I can do *that*. Action2
JANJAN29
Got it. Action3
JANJAN30
It shall be done with skill and care... if not brevity. Action4
JANJAN31
At once, Your Worship. Action5
JANJAN32
I'll do it... for a turnip. Action6
JANJAN33
You know, this reminds me of that time... way back... Action7
JANJAN34
I can't. I'm allergic! Well, all right, I'm not that allergic... Select rare1
JANJAN35
I think we make a fine partnership! Like Drizzt and Wulfgar! Elminster and Volo! Ha! We should go into the mobile vegetable-peddling business together!

Select rare2

JANJAN36
Take that, turnip-hatin' scum! Critical hit
JANJAN37
By Uncle Spanky's thumb! Critical miss
JANJAN38
Not even a dent? Target immune
JANJAN39
I'd carry the world if I could, but you'll have to package it smaller. I'm out of room. Inventory full
JANJAN40
I've nicked a bit from our friend here. Picked pocket
JANJAN41
NONE will see me now! Hidden in shadows
JANJAN42
Lost my frazzel! Apologies. Spell disrupted
JANJAN43
I've set a trap for the feet of the unwary. Set a trap

PersonalityEdit

Jan is one of the most eccentric and chatty companions in Baldur's Gate. He is renowned for his variety of interests, which include turnip farming, gadgetry and tinkering, bootlegging, playing practical jokes on others and coming up with hyperbolic stories about imaginary acquaintances, among other things.

He loves to chat, but his stories are rarely coherent and make little logical sense. His stories usually revolve around made-up relatives that he makes up just for the given case and serve the sole purpose of amusing himself and/or his companions. Thus, he avoids giving out any information about his true beliefs and goals (if there are any).

TriviaEdit

  • Jan Jansen is also an inventor, which explains the many odd items he has.
  • Jan claims that he was once a deity, and complains that Helm knocked on his door early in the morning, much to his frustration.

External linksEdit

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