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Jester is a class kit for Bards in the games of Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Enhanced Edition and Baldur's Gate: Enhanced Edition. The only difference between a bard and a jester is that the jester's bard song has a different function: instead of supporting allies, it can confuse enemies. In all other respects, jesters are identical to bards.

Ability ScoresEdit

Ability Score Min. requirement.
Strength 3
Dexterity 12
Constitution 3
Wisdom 3
Intelligence 13
Charisma 15

Note: For the information of this table the human race was used, because they have no character bonuses/penalties related to race and therefore act like a 'neutral'. For half-elves this is slightly different. See Ability Scores and Thieving Abilities for more information on the effect of Ability Scores.

Abilities of the jesterEdit

Bard songEdit

The only difference between a bard and a jester is in the Jester Song, as this does not help allies, but it affects opponents in area of 16 feet, who must make a save vs. spells at +2 each round or they get confused. The song scales with levels, at lvl 15 it will also slow enemies that fail a save vs. spell and at lvl 20 it will also render enemies unconsious if they fail a save.

Important note: The HLA Enhanced Bard Song will replace the Jester Song if chosen from the HLA menu.

Pick pocketsEdit

A jester can steal items from characters. The chance to steal an item depends on the percentage which automatically increases with the Bard's level, up to a maximum score of 115 at level 16, plus dexterity modifier.

LoreEdit

Bards have the highest Lore rating of any class, allowing them to identify many of the magical items they or their party discover. Jesters have the same lore bonus as the base class.

Wizard spellbookEdit

Jesters begin to advance in wizard spells slots when they reach level 2, up to the 6th spell level.

The Jester cannot cast spells while wearing armor, unless the armor is a kind of Elven Chain Mail.

StrongholdEdit

Jesters gain the Five Flagons Inn stage as their stronghold.

High-level class abilitiesEdit

Jesters have almost the same high-level class abilities as thieves, but instead of Assassination, they have the abilities of enhanced bards song and magic flute.

Spell progressionEdit

Jester / spell level

1 2 3 4 5 6 7 Total # of spellslots
1 - - - - - - - 0
2 1 - - - - - - 1
3 2 - - - - - - 2
4 2 1 - - - - - 3
5 3 1 - - - - - 4
6 3 2 - - - - - 5
7 3 2 1 - - - - 6
8 3 3 1 - - - - 7
9 3 3 2 - - - - 8
10 3 3 2 1 - - - 9
11 3 3 3 1 - - - 10
12 3 3 3 2 - - - 11
13 3 3 3 2 1 - - 12
14 3 3 3 3 1 - - 13
15 3 3 3 3 2 - - 14
16 4 3 3 3 2 1 - 16
17 4 4 3 3 3 1 - 18
18 4 4 4 3 3 2 - 20
19 4 4 4 4 3 2 - 21
20 4 4 4 4 4 3 - 23
21 5 4 4 4 4 3 - 24
22 5 5 4 4 4 3 - 25
23 5 5 5 4 4 3 - 26
24-27 5 5 5 5 4 3 27
28-29 5 5 5 5 5 3 - 28
30-37 5 5 5 5 5 4 - 29
38-40 5 5 5 5 5 5 - 30































Table for experience, hit dice and weapon proficiencyEdit

Level Experience needed Hit Dice (d6) Weapon proficiency
1 0 1 2
2 1,250 2
3 2,500 3
4 5,000 4 1
5 10,000 5
6 20,000 6
7 40,000 7
8 70,000 8 1
9 110,000 9
10 160,000 10
11 220,000 9 + 2
12 440,000 9 + 4 1
13 666,000 9 + 6
14 880,000 9 + 8
15 1,100,000 9 + 10
16 1,320,000 9 + 12 1
17 1,540,000 9 + 14
18 1,760,000 9 + 16
19 1,980,000 9 + 18
20 2,200,000 9 + 20 1
21 2,420,000 9 + 22
22 2,640,000 9 + 24
23 2,860,000 9 + 26
24 3,080,000 9 + 28 1
25 3,300,000 9 + 30
26 3,520,000 9 + 32
27 3,740,000 9 + 34
28 3,960,000 9 + 36 1
29 4,180,000 9 + 38
30 4,400,000 9 + 40
31 4,620,000 9 + 42
32 4,840,000 9 + 44 1
33 5,060,000 9 + 46
34 5,280,000 9 + 48
35 5,500,000 9 + 50
36 5,720,000 9 + 52 1
37 5,940,000 9 + 54
38 6,160,000 9 + 56
39 6,380,000 9 + 58
40 8,000,000 9 + 60 1
Total 12 points.