|Co-ordinates||x 3652 y 1472|
Kivan is a chaotic good elven ranger, and potential companion, who can be found in the High Hedge area at co-ordinates 3650, 1450. As befits a ranger, he blends in well with the forest environment. You can quite easily walk right past him on the path (such as it is) without noticing him there.
Players may mistake Kivan's desire to complete his quest with an arbitrary refusal to return to the party if he is removed, so it is possible to find statements like, "Kivan wants to hunt some bandits. If you kick him out of the party, he stays gone for good!" Like all companions with a reason for joining, he becomes more and more disgruntled with party membership while his goals are not completed.
|“||Their leader, an ogre named Tazok, took the life of someone very dear to me.||”|
His quest is destroying the Bandit Camp, which players must complete to finish the game, but comes much further along in the game than Kivan's availability. And Kivan's quest is on a timer; a long timer, but not long enough for many players to complete his quest. But even this does not explain all of Kivan's behaviour; there are definitely some buggy things about it.
In your JournalEdit
The companion quest Kivan and Tazok appears not in the Quests section of your Journal, but as a titled entry in the Journal section:
- Triggered by: Inviting Kivan into your party
- Entry Title: Kivan and Tazok
Kivan hunts after an ogre named Tazok. He has told us that Tazok killed someone close to him.
Kivan does not reappear in original Baldur's Gate II: Shadows of Amn.
Equipment and AbilitiesEdit
Recruited at level 2, he has 16 hp, in spite of Class Hit Points/Level: +10, and Weapon Proficiencies in:
- Halberd ++
- Longbow ++
- Two-Weapon Style ++
This is a decidedly poor combination of proficiencies, as neither of his weapons can be used in a Two-Weapon Style!
|“||Kivan reveals that he hails from the forest of Shilmista, though he has not visited his homeland for quite some time. He has instead been traveling the world driven by the darkest of obsessions: revenge. Kivan and his mate Deheriana were apparently on a romantic sojourn years ago when they were waylaid by a group of Brigands. They were captured and tortured for the amusement of Tazok, the half-ogre that led the attack. Kivan eventually escaped, but Deheriana did not survive the encounter. Kivan is a man of few words, and obviously does not make friends easily. Likely, he will not take much pleasure from life until he has revenged the death of his love.||”|
The trick is, the game does not recognize that the Bandit Camp is completed, for the purposes of Kivan's quest, until Officer Vai, in the Jovial Juggler in Beregost, is approached by a player with no Bandit Scalps in inventory. At this point, she declares her task in the area done, and returns to Baldur's Gate.This is, as yet, unconfirmed. And if true, player may prefer to keep Officer Vai in Beregost for a little while, at least long enough to complete Coran's quest to kill Wyverns, and bring Wyvern Heads to Vai for 1000GP each head.
A trick that bypasses the whole quest completion requirement is to kill and resurrect the troublesome NPC, or get them petrified (basilisks, etc) and use a Flesh to Stone scroll, etc. The resurrected/unpetrified NPC is an NPC without a quest.
- "Dont bother me"
- "What do you want?"
- "As you wish"
- "My need for revenge gives me strength to go on!"
- "The city is an example of man's excesses. I wish we would be gone from this miserable place."
- "Why must we emulate the ways of the dwarven folk by crawling about these warrens?"
- "That was a noble deed"
- "There is a time for talk. This is not such a time."
- "My soul aches for my lost Deheriana."
- Kivan article at the Forgotten Realms Wiki, a wiki for the medieval fantasy universe named the Forgotten Realms.