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Lycanthrope Island

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Lycanthrope Island, also known as Werewolf Island and Isle of Balduran, is a small island somewhere in the Trackless Sea. It is here that Balduran's ship, Wandering Eye, made anchor for the last time.

The island is split into two areas:

Lycanthrope Island South has a small fishing village supposedly inhabited by humans.

Lycanthrope Island North is far more savage, and home to the rotting remains of the Wandering Eye.

QuestsEdit

You are sent here by Mendas to retrieve Balduran's Log Book.

Upon exploring the werewolf village, you are directed to speak with Kaishas Gan, the leader of the village, who asks you to help rid the island of the "beasts" that have been harassing the village for years. In return she will help the party escape the island.

Delainy is a historian of the village who asks you to find and return a lost cloak and to search for and bring back to her some Belladonna Flowers.

Maralee is a villager who asks you to rescue and return her infant son.

Evalt is a fisherman in the village who asks you to find his missing brother.

Farthing is a young child who has lost her dolly and wants you to look for it.

Dradeel is a elven mage holed up in a abandoned hut in the northern half of the island. He will task you with retrieving his spellbook in hopes that it might help in discovering a way to leave the island.

Other PeopleEdit

Karoug is the clan chieftain of the Wolfwere tribe.

Palin tries to lure Gorion's Ward into a trap.

Meym is one of the so-called "beasts" that plague the island.

Tailas is a member of the village who is against Gorion's Ward and party remaining on the island.

Lahl is a farmer in the village.

BuildingsEdit

Bug Edit

There is a bug in at least some European versions of the game, where certain events duplicate themselves an infinite number of times. The Sirine Queen, who must be spoken to to complete the Evalt's Missing Brother quest, has been cloned endlessly, and every single one demands to speak to the player. There is also a brief cutscene which plays when the party enters the Wandering Eye, and this scene plays over and over again for as long as the player is in that area. However, it will stop if the player leaves the ship, goes upstairs, or pauses the game.

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