Baldur's Gate Wiki
Register
Advertisement

Melf's Acid Arrow gives the wizard the ability to create a magical arrow of acid.

Effects[]

Melf's Acid Arrow
By means of this spell, the wizard creates a magical arrow that speeds to its target unerringly. The arrow has no attack or damage bonus, but inflicts 2d4 points of acid damage (there is no splash damage). For every 3 levels of the caster, the acid lasts for another round, unless somehow dispelled, inflicting another 2d4 points of damage each round. So at 3rd-5th level, the acid lasts 2 rounds, at 6th-8th level, the acid lasts for 3 rounds, and so on.

Spell Effect by Level[]

  • Level 1-2: Lasts 1 round
  • Level 3-5: Lasts 2 rounds
  • Level 6-8: Lasts 3 rounds
  • Level 9-11: Lasts 4 rounds
  • Level 12-14: Lasts 5 rounds
  • Level 15-17: Lasts 6 rounds
  • Level 18-20: Lasts 7 rounds
  • Level 21 and above: Lasts 8 rounds (Maximum limit)

Where to obtain its scroll[]

The Black Pits[]

Sold by[]

Baldur's Gate[]

Shadows of Amn[]

Throne of Bhaal[]

Gallery[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this arcane spell, revising its damage effects and duration. See below for description:
Melf’s Acid Arrow
Level: 2
School: Conjuration
Range: Long
Duration: 1 round/3 levels
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None

By means of this spell, the wizard creates a magical arrow that speeds to its target unerringly. The arrow inflicts 1d6 points of missile damage, and 2d4 points of acid damage. For every three levels that the caster has achieved, the acid lasts for another round, unless somehow dispelled, inflicting another 2d4 points of damage each round. So, at 3rd-5th level, the acid lasts for two rounds, at 6th-8th level, the acid lasts for three rounds, and so on (up to a maximum of six rounds at 15th level).

External links[]

Advertisement