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Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH!

Minsc is a neutral good human ranger and a potential companion.BGTotSCBG:EESoDBGIIToBBGII:EE

He is one of the canon party members who adventured with the Gorion's Ward during the events of Baldur's Gate, alongside with Imoen, Jaheira, Khalid and Dynaheir.

BackstoryEdit

Minsc is most memorable for being the proud owner of Boo, a 'Miniature Giant Space Hamster' in his mind.

Minsc and Dynaheir were originally sent to the Sword Coast as part his 'dajemma' - a journey of self-discovery, during which he must protect Dynaheir and gain new insights and experiences in distant lands as a sort of 'rite of passage'.

Baldur's Gate & Talesof the Sword CoastEdit

RecruitmentEdit

Minsc is available to recruit from Baldur's Gate Chapter 2. He is initially found separated from Dynaheir, waiting just outside the Garrison within the southern town of Nashkel. Simply agree to help Minsc find his damsel and he will join the player's cause. Alternatively, you can find Dynaheir first in Gnoll Stronghold then bring her back to Minsc without ever talking to him. Save before talking to him, just in case he goes full goody-do-gooder on you.

He has to pair with Dynaheir. (and Boo)

QuestsEdit

RelationshipsEdit

  • Boo: Since receiving his head injuries, Minsc has relied on Boo for moral support, decision-making, and wisdom, believing him to be a special 'miniature giant space' hamster, though others naturally believe Boo to be a mere normal hamster, Minsc will give a harsh glare towards anyone that tries to take Boo.
  • Dynaheir: Minsc’s 'witch' and loyal companion, whom he will try to find and likely never part from afterwards. If she is to be slain, Minsc will enter a berserker state out of rage, likely complicating the battle - even possibly killing other companions.

GameplayEdit

Minsc's main drawback is that he can't use any magical items for he's one of the few companions with less than 9 intelligence score, other two being Yeslick and Wilson. And while a ranger MUST have the company of a giant 'space hamster' such as Boo who can do just about EVERYTHING, it does takes up one quick item slots (and 1 lb), which could be a problem in original version of the game as time flows while you're managing items in inventory screen.

He does have very high strength though, making him an excellent mule at the very least, while also excelling with Two-Handed Swords and Composite Longbows. Minsc's racial enemy is Gnoll and he comes with Charm Animal as all rangers, he has a unique Berserk (Minsc), an alternative version of Berserker's rage. Minsc is of course great in the front line, but if using him as party leader, note that his low charisma will lead to higher prices when bargaining with merchants.

  • In Enhanced Edition, companions who are under-leveled at the time of joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
Starting levels in classic games
Average party level Level XP Gold Hit Points Weapon Proficiencies Equipment
1.00 - 1.99 1 258 2 11 (Max possible:10+1)
  • Two-Handed Sword ++
  • Mace +
  • Longbow +
2.00 - 2.99 2 2276 6 19 (Max possible:20+2)
3.00 - 4.99 4 9142 2 33 (Max possible:40+4)
  • Two-Handed Sword ++
  • Mace +
  • Longbow ++
5.00+ 6 36512 4 52 (Max possible:60+6)
  • Two-Handed Sword ++
  • Mace ++
  • Longbow ++

​In-game biographyEdit

Minsc
When asked about his past, Minsc proudly announces that he is a berserker warrior from the nation of Rasheman in the utter east. He is currently undertaking his dejemma, a ritual journey to manhood, and is seeking adventure and glory in battle. It is also his honor to be the bodyguard of a young Wychalarn of Rasheman named Dynaheir, and if anyone tries to harm her he will beat sense into their heads until they reconsider. He is unsure as to why she has led them to the Sword Coast, but his loyalty is unquestioning. If he serves her well and distinguishes himself in battle he hopes to be accepted into the ice dragon berserker lodge upon return to their homeland. So far Minsc considers his most notable experience in the world abroad, to be the acquisition of his animal companion 'Boo', a creature that he claims is a miniature giant space hamster. Apparently such things do exist in the Realms, but Minsc has surely taken too many blows to the head. He seems a good-natured fellow, but is all too willing to indulge in his berserker nature.

Boo
Boo is a fuzzy little hamster. While Minsc believes that Boo is a miniature giant space hamster, you are rather certain that the tiny rodent is just a normal hamster.

QuotesEdit

MINSC01a
Stand and deliver, that my hamster might have a better look at you! Initial meeting
MINSC02a
No, despair not! I will inspire you by charging blindly on! Morale failure
MINSC04a
Camaraderie, adventure, and steel on steel. The stuff of legend! Right, Boo? Happy
MINSC05a
Yes, Boo, I agree. This group could do with a swift kick in the morals! Unhappy-annoyed
MINSC06a
If I continue with this, I'll never look Boo in the eyes again. Choose carefully; I'll not let this come to pass! Unhappy-serious
MINSC07a
You have stepped beyond the line of evil! Taste hamster justice! Unhappy-break
MINSC08a
Magic is impressive, but now Minsc leads! Swords for everyone! Leader
MINSC09a
I must rest, I've a bad case of armor chafe. Tired
MINSC10a
My hamster is getting antsy! If we be adventurers, let us adventure! Bored
MINSC03a
Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH! Battlecry1
MINSC38a
Damage
MINSC11a
I need aid soon... lest my hamster become an orphan. Hurt
MINSC39a
Dying
MINSC12a
Boo likes the forest. Forest
MINSC14a
Evil 'round every corner. Careful not to step in any. Dungeon
MINSC16a
Ahh, nighttime. Good for sneaking up on evil. Night
MINSC17a
Who wants some? Select1
MINSC18a
You point, I punch. Select2
MINSC19a
Less talk, more fight! Select3
MINSC20a
Butt-kicking for goodness! Action1
MINSC21a
Squeaky wheel gets the kick! Action2
MINSC22a
Full plate and packing steel! Action3
MINSC23a
Fool me once, shame on you; fool me twice, watch it! I'm huge! Action4
MINSC24a
When the going gets tough, someone hold my rodent. Action5
MINSC25a
There be safety in numbers, and I am two or three at least. Action6
MINSC26a
Make way evil! I'm armed to the teeth and packing a hamster! Action7
MINSC27a
It is as you would have it. 'Tis my sworn vow to ensure your every need is catered to. Interaction1
MINSC28a
Where Dynaheir goes, so goes my blade.

Interaction2

MINSC29a
Lay a finger on what I protect, and forevermore you will answer nature's call with a hook!

Interaction3

MINSC30a
Stand you not too close! Dynaheir is under my protection!

Interaction4

MINSC31a
Play on, bard! 'Tis sweet music to my furry friend.

Interaction5

MINSC35a
You travel with Minsc, you toe the line! I'll not suffer slackers while I'm busy hero-ing! Insult1
MINSC36a
Boo does not like your manner. Away with you!

Insult2

MINSC37a
Choose your friends wisely. Not all are as trustworthy as Minsc and Boo. Compliment1
MINSC40
No finer a place to die than the battlefield! To death-general
MINSC41a
Dynaheir! Nooooo! You will be avenged! To death-Dynaheir
MINSC34a
I am of few words and fewer hesitations! Warning's past, and now you die! To insult1
MINSC32a
I take no offense from your comments. You just don't understand the bond I have with Boo.

To insult2

MINSC33a
Your words are as sharp as my blade, though not half as shiny. Oooo, shiny. To insult3

Baldur's Gate: Siege of DragonspearEdit

RecruitmentEdit

Minsc is available to recruit from Chapter 7 (SoD) alongside with Dynaheir on the second floor of Three Old Kegs, after a short catch-up, they'll join your march towards the Dragonspear Castle against Caelar Argent's crusades, and like in BG1, he has to pair with Dynaheir and Boo.

Related questsEdit

RelationshipsEdit

  • Edwin can't be in the same party with Dynaheir and Minsc (and Boo)

QuotesEdit

BD34715
What is it, Boo? I've never seen you so— Initial meeting1
BD34716
Ah? Can it be? Is this the hero of Baldur's Gate I see? Initial meeting2
BD68104
Aaaaaaarrrrrr! Morale failure
BD68100
Ah, it has been too long since Minsc journeyed with such a fine companion! Happy
BD68101
Boo has not said anything out of politeness, but I know he is unhappy with our direction. Unhappy-annoyed
BD68102
Minsc is not feeling the camaraderie of old. This group goes sour. Unhappy-serious
BD68103
The stink of evil is heavy on this group. Boo is leaving, and Minsc goes with him! Unhappy-break
BD68064
Magic is impressive, but now Minsc leads. Swords for everyone! Ha! Leader
BD68065
Boo cannot stop yawning, and it's making me yawn too! Perhaps we could rest? Tired
BD68066
Adventure is calling! Can you not hear it? Perhaps only Minsc can hear it. Let us go, and I will lead us in the direction of adventure! Bored
BD68059
Go for the eyes, Boo, GO FOR THE EYES! Raaaaaargh! Battlecry1
BD68060
SWORD, MEET! EVIL! Battlecry2
BD68061
Here comes three hundred pounds of justice! Battlecry3
BD68062
Chaaaaaaaaaaarge! Battlecry4
BD68063
AAAAArrrrrr! Battlecry5
BD68081
Oof. Damage
BD68067
I need healing to fight on! Hurt
BD68082
Take care of... Boo... Dying
BD68083
Boo likes the forest! And I do too. There is much to nibble here. Forest
BD68084
Such crowds of tiny people! Make way for Minsc and Boo, tiny ones! City
BD68085
A den of stinking evil! Actually, this evil is not as smelly as it usually is. We come for you anyway, well-scrubbed evil! Dungeon
BD68086
Ahh, I prefer the bright of day. Evil must be able to see the justice I dispense! Day
BD68087
Boo sleeps, though we press on. Night
BD68068
Aye? Select1
BD68069
Yes? Select2
BD68070
You want Boo? Select3
BD68071
What? Select4
BD68072
Huh?

Select5

BD68073
Trouble?

Select6

BD68074
Sword first! Action1
BD68075
Less talk, more fight! Action2
BD68076
Yes! Action3
BD68088
When danger calls, Minsc answers. Sword first! Action4
BD68089
I kick bad butts, and I cannot lie. Action5
BD68090
There is only one BOO! Ha! Accept no substitutes. Action6
MINSC26b
Make way evil! I'm armed to the teeth and packing a hamster! Action7
BD68105
Felled like a mighty tree! To death-general
BD68106
Dynaheir! I have failed you! To death-Dynaheir
BD68092
That stings, doesn't it, evil? Critical hit
BD68093
A swing and a miss! Critical miss
BD68094
No effect? I need a bigger sword. Target immune
BD68095
Though Minsc is as brawny as they come, he cannot carry everything. And he must make room for Boo. Inventory full
BD68096
Minsc is not sure how he did that. Picked pocket
BD68097
None shall see me, though my battle cry may give me away. Hidden in shadows
BD68098
Swords do not fail, but spells do. As this one has. Spell disrupted
BD68099
Cunning Minsc lays a trap for evil to stroll into! Come this way, evil! Set a trap

Baldur's Gate II: Shadows of Amn & Throne of BhaalEdit

Regarding the game's canon, the five companions who accompany Gorion's Ward during the trip due south from the city of Baldur's Gate towards the country of Amn includes Imoen, Jaheira, Khalid, Dynaheir, and Minsc. At some point during this journey, they were set upon by the designs of Jon Irenicus, only to be captured, imprisoned, and tortured.

RecruitmentEdit

Minsc is available to recruit from Chapter 1, he seems to have gotten off fairly well relatively, despite his partner Dynaheir supposedly being killed sometime during the initial confrontation, and finds himself imprisoned - much like Jaheira - within a nearby cage, though it appears to have no lock. To free him, the player must enrage him to the point that he bends the bars of his cage, after which he will take notice of the player's cleverness and will gladly join the party.

Minsc will travel to the Copper Coronet in the Slums District if freed from his initial imprisonment, yet later removed from the party.

He has to pair with Boo.

Related questsEdit

RelationshipsEdit

  • Edwin: Minsc and Edwin / Edwina are rather hostile to each other as each of them had different plans regarding Dynaheir in the first game; Minsc was to protect her, while Edwin was sent to kill her. Ironically, in the second game after Edwin accidentally transforms his gender, Minsc gets confused and thinks that “Edwina” is Edwin’s sister.
  • Boo: Boo seems to take on a much more active and vocal role than before, chiming in with various squeaks at opportune times, presumably proving some sort of significant intelligence.
  • Aerie: Under the right conditions, Minsc will make Aerie his newfound 'witch' to protect in order to make up for failing to protect Dynaheir in the past. Like Dynaheir, Minsc will enter a berserker state if Aerie is slain after gaining this status.
  • Jan Jansen: Minsc is rather annoyed by Jan as he tries on several occasions to get a hold of Boo behind Minsc’s back.
  • Keldorn: Despite being complete opposites on the Lawful/Chaotic spectrum, Minsc and Keldorn deeply respect each other's character and skills. If both are in the party, the two of them become friends through banter, with unique dialogue once Minsc goes berserk or if one of them dies.

GameplayEdit

Compared to the first game, Minsc has one more point in dexterity and constitution. His racial enemy has changed to Vampire and his alignment has also changed slightly, presumably due to the deaths of close friends, now exhibits a chaotic-good alignment - though this is largely inconsequential.

Much like the first game, he still can't use any magical items without intelligence boost, and Boo once again is kept in one of his quick-slots. His other abilities remain intact.

In-game biographyEdit

Minsc
When asked about his past, Minsc proclaims that he is a berserker warrior from the nation of Rasheman in the utter east, though his affinity for animals speaks to his skill as a ranger as well. He originally came to the Sword Coast on a dejemma, a ritual journey to manhood, as the bodyguard of a young Wychalarn of Rasheman Dynaheir. To his shame, Dynaheir is now dead, and he fears that the doors of the honored Ice Dragon Berserker Lodge are forever closed to him. This personal tragedy has obviously not strengthened Minsc's hold on reality, as evidenced by continued dependence on his animal companion 'Boo', a creature that he claims is a miniature giant space hamster. Such things apparently do exist somewhere in the Realms, but Minsc has surely taken too many blows to the head.

Boo
Boo is a fuzzy little hamster. While Minsc believes that Boo is a miniature giant space hamster, you are rather certain that the tiny rodent is just a normal hamster.

QuotesEdit

MINSC01
AHHHH! Minsc will be free! These bonds will not hold my wrath! Butts will be liberally kicked in good measure! Initial meeting1
MINS2501
Eh? Where have you brought us, Boo? I am duly impressed by your show of great powers, but a little forewarning would have been nice. No matter! Wherever evil treads, Minsc treads louder! Initial meeting2
MINS2502
Ooo! Look who you have found, Boo, with your unerring sense of hamster direction! It is our good friend, <CHARNAME>! A reunion of heroes! May all that is evil quiver before us like so much rancid jelly, ha! Initial meeting3
MINSC02
Despair not! I will inspire you by charging blindly on! Morale failure
MINSC03
We are all heroes, you and Boo and I! Hamsters and rangers everywhere, rejoice! Happy
MINSC04
This behavior must not continue! Feel the burning stare of my hamster and change your ways! Unhappy-annoyed
MINSC05
This is not right. Change our course or I will have to apply a considerable wallop of virtue! Unhappy-serious
MINSC06
Boo can stand only so much! Unhappy-break
MINSC07
Minsc will lead with blade and boot! Boo will take care of the details. Leader
MINSC08
We must rest soon. Boo is getting squirrely. Tired
MINSC09
Boo must have his exercise lest he bite us all in hard-to-reach places. Bored
MINSC10
Go for the eyes, Boo, GO FOR THE EYES! RrraaaAAGHGHH! Battlecry1
MINSC11
Feel the backhand of justice! Battlecry2
MINSC12
Great fun! Hehe. Right, Boo? Battlecry3
MINSC13
Damage
MINSC15
I must get aid soon. Boo is too young to have to avenge me. Hurt
MINSC14
Dying
MINSC16
You know... I think the forest likes Boo. Forest
MINSC17
Cities always teem with evil and decay. Let's give it a good shake and see what falls out! City
MINSC18
A den of stinking evil. Cover your nose, Boo. We will leave no crevice untouched! Dungeon
MINSC19
Ahh, I prefer the bright of day. Evil must be able to see the justice I dispense! Day
MINSC20
Strange things go bump in the night, but none bump bigger than Minsc! Night
MINSC21
You point, I punch. Select1
MINSC22
Swords, not words! Select2
MINSC23
Minsc and Boo stand ready. Select3
MINSC24
Every hamster has his day. Select4
MINSC25
Armored, sharpened, and raring to go.

Select5

MINSC26
Boo says, "What?!"

Select6

MINSC27
Where Minsc goes, evil stands aside. Action1
MINSC28
Jump on my sword while you can, evil. I won't be as gentle! Action2
MINSC29
Live by the sword, live a good long time! Action3
MINSC30
Stand back for justice! Action4
MINSC31
See battle, Boo? Run, Boo, run! Action5
MINSC32
Make way, villainy! Hero coming through! Action6
MINSC33
Butt-kicking for goodness! Action7
MINSC34
The bigger they are, the harder I hit! Select rare1
MINSC35
Don't teach my hamster to suck eggs!

Select rare2

MINSC36
Ah hay! Critical hit
MINSC37
Gah, that's not right! Critical miss
MINSC38
No effect? I need bigger sword! Target immune
MINSC39
I have had to drop what you gave me. I have only two arms and no more space. Inventory full
MINSC41
None shall see me... though my battle cry may give me away. Hidden in shadows
MINSC42
I turned to shield Boo and have lost my spell. I am NOT sorry. Spell disrupted
Evil, meet my sword! SWORD! MEET! EVIL! To Irenicus

PersonalityEdit

Minsc is kind-hearted, has good intentions, and absolutely loves to be the hero, even willing to throw himself into danger to do what he believes is right. He does seem a bit mentally uncontrollable though, sometimes rushes into aggression behaviors towards anyone too fast without rational thinking, which often ends up getting him into trouble and avoidable conflicts as he mindlessly throws himself into combat. This is reflected by his exceptional physical stats but poor mental stats.

TriviaEdit

  • Minsc (and Boo) is often regarded as one of the most popular characters in the game by both gamers and game developers.
  • Minsc's Wisdom score does not fulfill the minimum requirements for Rangers in AD&D. His previous head injury might account for the loss of his Wisdom score.
  • Despite the protagonist potentially having greater strength than Minsc at the beginning of Baldur's Gate II, only Minsc can open his cage.
  • Minsc was originally going to have his own quest where Boo is kidnapped and he must find out who was responsible. This quest was cut from the original game before release but is restored in a modification known as "Unfinished Business".
  • In Mass Effect 2 and 3, which were also made by Bioware, when party member Tali uses her combat drone ability, she'll occasionally cry, "Go for the optics, Chiktikka!", a reference to Minsc's battle cry in Baldur's Gate II: "Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH!!!"
    • Additionally, in Mass Effect 3's DLC Citadel, if Shepard owns a hamster he will tell it to go for the eyes of anyone who tries to mess with it again.
  • Moosk from the animated series "Codename: Kids Next Door" is an affectionate parody of Minsc. When jumping from the plane, he yells "Where Moosk goes, ties get the butt kicking!", referencing Minsc's lines, "Where Minsc goes, evil stands aside!" and "Butt-kicking for goodness!" Both characters are voiced by Jim Cummings.
  • Minsc & Boo also appear in their own, still running, series of comic books alongside a completely new group of companions, published by IDW. The story is set shortly after Murder in Baldur's Gate takes place and opens up with the moon elf Delina using her wild magic to bring the Minsc statue in Baldur's Gate to life. Whether or not the statue was the real Minsc petrified or if the statue itself became a living being is unclear.
  • Minsc also makes an appearance in Neverwinter Online, which is loosely based on 4th and 5th Edition D&D rules and is set a century after the events of the Baldur's Gate series.
  • Boo is nowhere to be found if Minsc is killed in battle but it comes back once the ranger is resurrected.
  • Minsc perhaps has the longest potential in-party-time of all companions in the entire saga: early recruitment from Nashkel in BG1, literally being available from the very beginning of both SoD and SoA.

External linksEdit

ReferencesEdit

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