|“||Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH!!!||”|
Minsc is most memorable for being the proud owner of Boo, a giant 'space hamster' in his mind.
He is voiced by Jim Cummings.
Minsc and Dynaheir were originally sent to the Sword Coast as part his 'dajemma' - a journey of self-discovery, during which he must protect Dynaheir and gain new insights and experiences in distant lands as a sort of 'rite of passage'.
Minsc is available from Chapter 2. He is initially found separated from Dynaheir, waiting just outside the Garrison within the southern town of Nashkel. Simply agree to help Minsc find his damsel and he will join the player's cause. Alternatively, you can find Dynaheir first in Gnoll Stronghold then bring her back to Minsc without ever talking to him.
He has to pair with Dynaheir. (and Boo)
- Rescue Dynaheir (Don't take too long for the rescue or Minsc leaves)
Gameplay analysis Edit
Minsc's main drawback is that he can't use any magical items for he's one of the few companions with less than 9 intelligence score, other two being Yeslick and Wilson. And while a ranger MUST have the company of a giant 'space hamster' such as Boo who can do just about EVERYTHING, it does takes up one quick item slots (and 1 lb), which could be a problem in original version of the game as time flows while you're managing items in inventory screen.
He does have very high strength though, making him an excellent mule at the very least, while also excelling with Two-Handed Swords and Composite Longbows. Minsc's racial enemy is Gnoll and he comes with Charm Animal as all rangers, he has a unique Berserk (Minsc), an alternative version of Berserker's rage. Minsc is of course great in the front line, but if using him as party leader, note that his low charisma will lead to higher prices when bargaining with merchants.
|Average party level||Level||XP||Gold||Hit Points||Weapon Proficiencies||Equipment|
|1.00 - 1.99||1||258||2||11 (Max possible:10+1)||
|2.00 - 2.99||2||2276||6||19 (Max possible:20+2)|
|3.00 - 4.99||4||9142||2||33 (Max possible:40+4)||
|5.00+||6||36512||4||52 (Max possible:60+6)||
- In Enhanced Edition, companions who are under-leveled at the time of joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
- Boo: Since receiving his head injuries, Minsc has relied on Boo for moral support, decision-making, and wisdom, believing him to be a special 'miniature giant space' hamster, though others naturally believe Boo to be a mere normal hamster, Minsc will give a harsh glare towards anyone that tries to take Boo.
- Dynaheir: Minsc’s 'witch' and loyal companion, whom he will try to find and likely never part from afterwards. If she is to be slain, Minsc will enter a berserker state out of rage, likely complicating the battle - even possibly killing other companions.
When asked about his past, Minsc proudly announces that he is a berserker warrior from the nation of Rasheman in the utter east. He is currently undertaking his dejemma, a ritual journey to manhood, and is seeking adventure and glory in battle. It is also his honor to be the bodyguard of a young Wychalarn of Rasheman named Dynaheir, and if anyone tries to harm her he will beat sense into their heads until they reconsider. He is unsure as to why she has led them to the Sword Coast, but his loyalty is unquestioning. If he serves her well and distinguishes himself in battle he hopes to be accepted into the ice dragon berserker lodge upon return to their homeland. So far Minsc considers his most notable experience in the world abroad, to be the acquisition of his animal companion 'Boo', a creature that he claims is a miniature giant space hamster. Apparently such things do exist in the Realms, but Minsc has surely taken too many blows to the head. He seems a good-natured fellow, but is all too willing to indulge in his berserker nature.
- (Selecting) "Who wants some?"
- (Selecting) "You point, I punch."
- (Selecting) "Less talk, more fight!"
- (Moving) "Butt-kicking for goodness!"
- (Moving) "Full-plate and packing steel!"
- (Moving) "Squeaky wheel gets the...KICK!"
- (Clicking) "Fool me once, shame on you; fool me twice, watch it! I'm huge!"
- (Clicking) "When the going gets tough, someone hold my rodent."
- (Clicking) "There be safety in numbers, and I am two or three at least."
- (Clicking) "Make way evil! I'am armed to the teeth and packing a hamster!"
- (Attacking) "Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH!!!"
- (Fatigued) "I must rest, I've a bad case of armor chafe."
- (Idle) "My hamster is getting antsy! If we be adventurers, let us adventure!"
- (Party leader) "Magic is impressive, but now Minsc leads! Swords for everyone!"
- (Low health) "I need aid soon... lest my hamster... become an orphan."
- (Morale failure) "No! Despair not! For I will inspire you by charging blindly on!"
- (Area; daytime) Unknown
- (Area; nighttime) Unknown
- (Area; city) Unknown
- (Area; forest) "Boo likes the forest."
- (Area; dungeon) "Evil 'round every corner, careful not to step in any."
- (Companion; death) Unknown
- (Companion; death - Dynaheir) "Dynaheir! Nooooo! You will be avenged!"
- (Companion; good banter) "Choose your friends wisely. Not all are as trustworthy as Minsc and Boo."
- (Reputation; happy) "Camaraderie, adventure and steel on steel. The stuff of legends! Right Boo?"
- (Reputation; unhappy) "Yes Boo, I agree. This group could do with a swift kick in the morals."
- (Reputation; angry) "If I continue with this, I'll never look Boo in the eyes again. Choose carefully; I'll not let this come to pass!"
- (Reputation; breaking-point) "You have stepped beyond the line of evil! Taste hamster justice!"
- (Reputation; post-break) "Boo and I were about to leave anyway! I have never seen such behavior in all my days! And you claim to be heroes? Good riddance!"
- "The bigger they are, the harder I hit!"
- "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!"
- "Boo must have his exercise, lest he bite us all in hard to reach places"
- "Minsc and Boo stand ready!"
Minsc is available from Chapter 7 (SoD) alongside with Dynaheir on the second floor of Three Old Kegs, after a short catch-up, they'll join your march towards the Dragonspear Castle against Caelar Argent's crusades, and like in BG1, he has to pair with Dynaheir and Boo.
Near the entrance to the Underground River caverns, you'll meet Julann and Rigah, a Wychalarn and a knight who are also on dejemma from Rashemen, they're considering joining the crusade. You have the following ways to deal with them:
- Simply leave them. You'll have to face them later during the Draonspear Castle assault in Chapter 11.
- Kill them. You receive -1 point of Reputation, 6000 XP, Dragon Blade +3 and other minor loots for the battle.
- Let them join the crusade. Dynaheir must be in party this way. You still earn 6000 XP but have to face them later like the way 1.
- Make Rigah turn against Julann. Minsc and Dynaheir must be in party and have talked to Rigah in a "depressing" way before you show Julann Hephernaan's Ritual Notes found in the caverns. Rigah will give you his Dragon Blade +3 before he vanishes.
- Expose Hephernaan's evil plans to them. Minsc and Dynaheir must be in party and have talked to Rigah in a "bolstering" way before you show Julann Hephernaan's Ritual Notes, you may also need high enough reaction and intelligence to successfully convince her. Julann will give you Rigah's Dragon Blade +3, you also earn 6000 XP and +1 point of Reputation.
Note: Companions in SoD will still leave you if the party's reputation becomes too high or low and ways of lowering reputation in SoD are both limited and miss-able.
Regarding the game's canon, the five companions who accompany Gorion's Ward during the trip due south from the city of Baldur's Gate towards the country of Amn includes Imoen, Jaheira, Khalid, Dynaheir, and Minsc. At some point during this journey, they were set upon by the designs of Jon Irenicus, only to be captured, imprisoned, and tortured.
Minsc is available from Chapter 1, he seems to have gotten off fairly well relatively, despite his partner Dynaheir supposedly being killed sometime during the initial confrontation, and finds himself imprisoned - much like Jaheira - within a nearby cage, though it appears to have no lock. To free him, the player must enrage him to the point that he bends the bars of his cage, after which he will take notice of the player's cleverness and will gladly join the party.
He has to pair with Boo.
Gameplay analysis Edit
Compared to the first game, Minsc has one more point in dexterity and constitution. His racial enemy has changed to Golem and his alignment has also changed slightly, presumably due to the deaths of close friends, now exhibits a chaotic-good alignment - though this is largely inconsequential.
- Edwin: Minsc and Edwin / Edwina are rather hostile to each other as each of them had different plans regarding Dynaheir in the first game; Minsc was to protect her, while Edwin was sent to kill her. Ironically, in the second game after Edwin accidentally transforms his gender, Minsc gets confused and thinks that “Edwina” is Edwin’s sister.
- Boo: Boo seems to take on a much more active and vocal role than before, chiming in with various squeaks at opportune times, presumably proving some sort of significant intelligence.
- Aerie: Under the right conditions, Minsc will make Aerie his newfound 'witch' to protect in order to make up for failing to protect Dynaheir in the past. Like Dynaheir, Minsc will enter a berserker state if Aerie is slain after gaining this status.
- Jan Jansen: Minsc is rather annoyed by Jan as he tries on several occasions to get a hold of Boo behind Minsc’s back.
- Keldorn: Despite being complete opposites on the Lawful/Chaotic spectrum, Minsc and Keldorn deeply respect each other's character and skills. If both are in the party, the two of them become friends through banter, with unique dialogue once Minsc goes berserk or if one of them dies.
When asked about his past, Minsc proclaims that he is a berserker warrior from the nation of Rasheman in the utter east, though his affinity for animals speaks to his skill as a ranger as well. He originally came to the Sword Coast on a dejemma, a ritual journey to manhood, as the bodyguard of a young Wychalarn of Rasheman Dynaheir. To his shame, Dynaheir is now dead, and he fears that the doors of the honored Ice Dragon Berserker Lodge are forever closed to him. This personal tragedy has obviously not strengthened Minsc's hold on reality, as evidenced by continued dependence on his animal companion 'Boo', a creature that he claims is a miniature giant space hamster. Such things apparently do exist somewhere in the Realms, but Minsc has surely taken too many blows to the head.
- "Minsc will lead with blade and boot! Boo will take care of the details."
- "Live by the sword, live a good long time!"
- "Evil, meet my sword! SWORD! MEET! EVIL!" (when talking to Irenicus right before the final battle)
- "Ahh, I prefer the bright of day. Evil must be able to see the justice I dispense!" (daytime)
- "A den of stinking evil. Cover your nose, Boo, we will leave no crevice untouched!"
- "Don't teach my hamster to suck eggs!"
- "Ahh, we are all heroes, you and Boo and I, hamsters and rangers everywhere, rejoice!" (When reputation is 13+)
- "I must get aid soon. Boo is too young to have to avenge me." (critical health)
- "Gah, that's not right!" (critical miss)
- "Ah hay!" (critical hit)
- "No effect?! I need a bigger sword!" (weapon inefective)
- "Ah, nighttime. Good for sneaking up on evil." (nighttime)
- "Swords! Not words!"
- "Where Minsc goes, evil stands aside."
- "Jump on my sword while you can, evil. I won't be as gentle!"
- "Boo says WHAAT!"
Minsc is kind-hearted, has good intentions, and absolutely loves to be the hero, even willing to throw himself into danger to do what he believes is right. He does seem a bit mentally uncontrollable though, sometimes rushes into aggression behaviors towards anyone too fast without rational thinking, which often ends up getting him into trouble and avoidable conflicts as he mindlessly throws himself into combat. This is reflected by his exceptional physical stats but poor mental stats.
- Minsc (and Boo) is often regarded as one of the most popular characters in the game by both gamers and game developers.
- Minsc's Wisdom score does not fulfill the minimum requirements for Rangers in AD&D.
- Despite the protagonist potentially having greater strength than Minsc at the beginning of Baldur's Gate II, only Minsc can open his cage.
- Minsc was originally going to have his own quest where Boo is kidnapped and he must find out who was responsible. This quest was cut from the original game before release but is restored in a modification known as "Unfinished Business".
- In Mass Effect 2 and 3, which were also made by Bioware, when party member Tali uses her combat drone ability, she'll occasionally cry, "Go for the optics, Chiktikka!", a reference to Minsc's battle cry in Baldur's Gate II: "Go for the eyes, Boo. GO FOR THE EYES! RrraaaAAGHGHH!!!"
- Additionally, in Mass Effect 3's DLC Citadel, if Shepard owns a hamster he will tell it to go for the eyes of anyone who tries to mess with it again.
- Moosk from the animated series "Codename: Kids Next Door" is an affectionate parody of Minsc. When jumping from the plane, he yells "Where Moosk goes, ties get the butt kicking!", referencing Minsc's lines, "Where Minsc goes, evil stands aside!" and "Butt-kicking for goodness!" Both characters are voiced by Jim Cummings.
- Minsc & Boo also appear in their own, still running, series of comic books alongside a completely new group of companions, published by IDW. The story is set shortly after Murder in Baldur's Gate takes place and opens up with the moon elf Delina using her wild magic to bring the Minsc statue in Baldur's Gate to life. Whether or not the statue was the real Minsc petrified or if the statue itself became a living being is unclear.
- The first series is called Dungeons & Dragons: Legends of Baldur's Gate and takes place in the city of Baldur's Gate. Coran has a cameo based on his role in Murder in Baldur's Gate.
- This one is followed up by Dungeon's & Dragons: Shadows of the Vampire, which is a crossover into the Ravenloft setting.
- The third series goes by the name of Dungeons & Dragons: Frost Giant's Fury.
- Minsc also makes an appearance in Neverwinter Online, which is loosely based on 4th and 5th Edition D&D rules and is set a century after the events of the Baldur's Gate series.
- Boo is nowhere to be found if Minsc is killed in battle but it comes back once the ranger is resurrected.
- Minsc article at the Forgotten Realms Wiki, a wiki for the medieval fantasy universe named the Forgotten Realms.
- Minsc's Wikipedia page