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Protection From Evil, 10' Radius allows the caster to provide Protection From Evil to multiple creatures with prolonged duration.

EffectsEdit

When this spell is cast, all creatures within a 10-ft. radius are affected individually by Protection From Evil. It creates a magical barrier around the recipients at a distance of one foot. The barrier moves with the recipient and has two major effects: First, all attacks made by evil or evilly enchanted creatures against the protected creature receive a penalty of -2 to each attack roll. Second, summoned demons cannot target protected creatures.

GameplayEdit

The spell works in 3 ways:

  1. All creatures, not just the evil creatures, as the descriptions states, suffer +2 penalty to THAC0 to attacks made to the spell's recipients
  2. Recipients receive a -2 bonus to saving throws caused by attacks of evil or evilly enchanted creatures
  3. Recipients are prevented from being targeted by creatures summoned by CacofiendSummon Fiend, or Gate spells

External linksEdit