|“||When I'm good, I'm very, very good... but when I'm bad, I'm better.||”|
The party must have at least one male party member to receive Safana's request for assistance.
- Safana's Treasure Hunt (Don't dawdle too long or she leaves)
Gameplay analysis Edit
Safana has "Charm Person" as a special ability - the target must make a save versus spell or be charmed for 100 seconds.
She always has the following items when joining the party: a dagger, 10 throwing daggers and studded leather armor, except in Baldur's Gate: Enhanced Edition where her weapons are a Ninja-To and 20 Darts.
|Average party level||Level||XP||Gold||Hit Points||Weapon Proficiencies||Equipment||Thief Skills|
|1.00 - 2.99||2||1281||15||9 (Max possible:12)||
|3.00 - 4.99||4||5036||47||19 (Max possible:24)||
|5.00+||6||20119||26||25 (Max possible:36)||
- In Enhanced Edition, companions who are under-leveled at the time of joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
In-game biography Edit
|“||When asked about her past, Safana spins tale upon tale involving fantastic liaisons with pirate captains, nobles, and royalty of all shapes and sizes. The consistent details seem to be that she grew up in the city of Calimport, surrounded by luxury. Her father was a very influential noble, and though she could have had anything, she apparently found herself too confined by her father's protective arm. She ran away in her early teens with the help of the first mate of the pirate ship 'Exzesus,' and remained with the crew for several years as they raided up and down the Sword Coast. Eventually she tried to manipulate the captain and found herself in a lot of trouble, escaping when the ship was at port in Baldur's Gate. She has many stories of her escapades after that, but if there is a grain of truth in them you certainly cannot find it.||”|
- (Selecting) "I'll do anything."
- (Selecting) "Oh, I feel so sensual."
- (Selecting) "Yes, dear?"
- (Moving) "With pleasure."
- (Moving) "Of course, darling."
- (Moving) "If that's your desire."
- (Clicking) "Between two evils, I always choose the one I haven't tried."
- (Clicking) "I love it when you speak to me that way."
- (Clicking) "When I'm good, I'm very, very good... but when I'm bad, I'm better."
- (Party leader) "This is probably the sanest decision this group has ever made"
- (Companion; death) "The rest of you should be careful. Lest you end up like our unfortunate friend."
- (Low Health) "I'm hurt. S-stop what you're doing and help me now."
- (Reputation; happy) "Mm. I keep very pleasant company."
- (Reputation; unhappy) "I really think this party needs new leadership."
- (Reputation; unhappy) "To lead this party, we need someone intelligent, preferably female, and most likely me."
- (Reputation; breaking point) "I've tried to guide this group in the right direction, but I'm tired of trying. Goodbye."
Safana is available from Chapter 7, go to the second floor of Elfsong Tavern and see her kicking Coran out for his being promiscuous. She'll then decide to join your march to fight Caelar Argent to shake off her boredom and stray away from Coran.
Safana has several clues she accidentally found while she was "liberating" soldier pockets - Find the enemy spy hidden in Coalition Camp!
Speak around to gather up info, Mizhema, Simonetta and Belegarm all have something interesting to say. Find Col in NW part of the camp then tell him that all testimonies you've gathered point to him, he'll confess he's the spy and will be executed. Alternatively, pickpocket Col and confront him with the Caelar's coin you found. Either way, report back to Marshal Nederok and he'll give you Fleshripper, 6000 as rewards.
Note: Companions in SoD will still leave you if the party's reputation becomes too high or too low but the ways of lowering reputation in SoD are both limited and miss-able.
Safana and Coran have been travelling the Sword Coast together and Gorion's Ward finds Coran at the house in Area Forest of Tethyr. She has been kidnapped by wolfweres, and Coran asks the player character to rescue her. However, she has conspired with the wolfweres to kill Gorion's Ward because she wants to claim the bounty. Safana is killed by Lanshear the wolfwere, as she had other plans in mind for Coran.
Her general demeanor is flirtatious, and sometimes her personality borders on provocative. Safana seems to have an overwhelming confidence in herself as a sexual entity. This is most likely due to her beauty (which many take notice of). If the player character dismisses Safana; he or she claims that the party does not need another thief, even if she is completely gorgeous. This is then followed up by the player character's inner monologue reading: "What am I saying?"