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Disambiguation icon This page is about Sarevok Anchev in the games preceeding Baldur's Gate III. To find or add info about Sarevok in the Larian game, go to Sarevok Anchev (BG3).

I will be the LAST... and YOU will go first!

Sarevok Anchev is a chaotic evil human deathbringer.[1] He is the main antagonist in the events of Baldur's Gate.


Background[]

Sarevok is one of the Bhaalspawn, like Gorion's Ward, mortal children sired by the Lord of Murder, Bhaal, during the Time of Troubles as a part of the god's plan to circumvent his prophesied death. Sarevok was one of many children who were to be sacrificed by the dead god's priesthood, but the ritual was interrupted by Gorion and a group of Harpers. While Gorion's Ward was rescued by Gorion himself, Sarevok was left to wander and lived as a street urchin. He was later adopted by Rieltar Anchev, the regional leader of the Iron Throne.

After years of tutoring and encouraging by Winski Perorate to research the prophecies of Alaundo, Sarevok became convinced that the prophecy focused on him: by destroying his fellow Bhaalspawn and engineering murder on a massive scale, he will ascend to godhood and assume Bhaal's place as the new Lord of Murder. He concealed his true identity, and was aided in his quest by the Iron Throne, through which he had forged a criminal empire.

Baldur's Gate[]

In the story that started it all, Sarevok concocted a plan to use the Iron Throne and several bandit groups to drive Baldur's Gate and Amn into war.

Sarevok appears as a large, imposing man who frequently wears spiked plate armor and a decorative skull-like helmet with jagged teeth in place of a visor, styled after one of the avatars of Bhaal. He speaks with a low, booming voice and is strong enough to wield a greatsword in one hand. Sarevok is a powerful Deathbringer,[1] proving capable of slaying an arch-mage like Gorion.

Ultimately Sarevok does not achieve his ambitions. His failed attempt to assassinate Gorion's Ward provoked an unraveling of his plans. Exposed as the true mastermind behind the iron crisis on the Sword Coast, Sarevok flees to a ruined temple of Bhaal beneath Baldur's Gate to which Gorion's Ward tracks him. Sarevok is slain in the ensuing battle ending the game of Baldur's Gate and the Enhanced Edition. The player party (excluding Imoen) starts automatically in Korlasz Family Tomb if Siege of Dragonspear is installed.

For more information about the plot, see The Diary of Sarevok.

Biography[]

When asked about his past, SAREVOK has little to add beyond what you already know. He grew up a homeless urchin in the streets until he was adopted by his foster father into the Iron Throne. He studied the art of intimidation, the cruelest and most brutal styles of combat, in order to become a Deathbringer that could paralyze an opponent in melee through fear alone... as well as sometimes killing the most powerful of opponents in a single, massive blow. Sarevok had an ambition that did not die even when his body did... as you well know now. Sarevok keeps mostly to himself, but at odd moments, you can see him staring in your direction, his face an emotionless mask. Part of you wonders if your brutal half-brother ponders what might have been...

Relationships[]

  • Cythandria – Sarevok's second love
  • Tamoko – Sarevok's true love who aids him in Gorion's murder; she's then cast away due to differing beliefs between the two

Gameplay[]

Sarevok's combat capabilities differ between Baldur's Gate, the Tales of the Sword Coast and the Enhanced Edition. In all editions he is a level 15 fighter.

Note: See below for a restoration mod.

Original Baldur's Gate[]

In addition to 10% resistances to all kinds of physical damage, he has 100% resistances to all elemental damage and magic. Due to his slow gait, he is a straightforward opponent for melee or ranged warriors. However, wizards and priests have no way of bypassing his magic resistance. Sarevok is immune to the resetting traps in the Temple of Bhaal, so a fleeing player is likely to fall victim to traps during evasive maneuvers. He has 7/2 attacks per round, effectively 3.5, resulting from his grandmastery in large swords. With his sword, strength and weapon proficiencies accounted for, he has an effective THAC0 of -5.

Tales of the Sword Coast[]

Note: All of the following changes were carried over into the Enhanced Edition.

With the expansion installed, Sarevok's 100% magic resistance is removed completely, together with the 10% physical melee resistances. However, the resistance against missile damage is raised to 50%. Elemental resistances are also reduced by 10, to 90% for all of them. Instead his saving throws were all set to 1 and he wears a ring that applies a Normal Haste effect on him whenever a game is loaded.[2] His THAC0 is "raised" to 2. Accounting abilities and equipment again, this makes an effective -9. His attacks per round, however, are reduced to only 2 – which effectively makes 4, regarding the haste, 1 attack per two rounds less than without the expansion. The haste, though indefinite, can be dispelled with a power of 3, however, setting the attacks per round back to a mere 2, completely ignoring the grandmastery with his weapon. Through the also newly equipped helmet[7] he becomes immune to critical hits, and his armor class is improved by 1 due to increased dexterity.

Enhanced Edition[]

All of the above mentioned changes are carried over into this edition. The only effective change to Sarevok is that he has fewer attacks as a result of the use of the Baldur's Gate 2 engine. This means he has a 1/2 attack less from grandmastery and only receives 1 extra attack from haste (instead of double attacks).

Quotes[]

I will be the LAST... and YOU will go first! Opening Movie
Run as you will; you cannot hide forever! Unhappy-break
Damage
Dying1
Dying2
Heh. I do not fear death. Do you? Select1
Killing is our father's work! Embrace it as I have. Select2
Your death is inevitable. Select3
Only the strongest shall prevail. Select4

Dialogue[]

You're perceptive for an old man. You know why I'm here. Hand over your ward and no one will be hurt. If you resist, it shall be a waste of your life.
I'm sorry that you feel that way, old man.
You and I aren't finished yet, <CHARNAME>. I'll kill you, just as I killed Gorion. The only way you'll ever live in peace is if you kill me first.
You are indeed family. No other could have lived to oppose me in person. Of course, it will not matter in the end. Ultimately, I will prevail, and a new era will be born unto the realms.
Father Bhaal is dead, but the slaughter I will orchestrate shall prove me to be his most worthy successor. It will raise his power from the ashes. The streets will run red with blood when my work is finished!
Fool! I do not wish to RESTORE his power, merely to RAISE it! With the divine blood that flows through these veins, I shall assume control over that which he so foolishly lost! I shall BECOME Bhaal. THAT... is the only acceptable outcome. All that is left is for us to end this in a manner... befitting our heritage. Face me! Face the new LORD OF MURDER! Angelo! Tazok! Reveal yourselves and let's finish this now!

Achievement[]

Killing Sarevok finishes or completes the game.

Flying Solo Achievement icon BG1EE
Flying Solo (Baldur's Gate)
Complete the game solo. [Read more]
Lord of Murder Achievement icon BG1EE
Lord of Murder (Baldur's Gate)
Complete the game on Legacy of Bhaal difficulty. [Read more]
Friend of Volo Achievement icon BG1EE
Friend of Volo (Baldur's Gate)
Complete the game on Story Mode difficulty. [Read more]
Leave No Friend Behind Achievement icon BG1EE
Leave No Friend Behind (Baldur's Gate)
Finish the game without any party members dying. [Read more]
Sacrifices Must Be Made Achievement icon BG1EE
Sacrifices Must Be Made (Baldur's Gate)
Finish the game with a full party of dead allies. [Read more]
Hero of Baldur's Gate Achievement icon BG1EE
Hero of Baldur's Gate
Killed Sarevok and ended his threat to Baldur's Gate and the Sword Coast. [Read more]

Siege of Dragonspear[]

You did not think me truly dead, did you?[8]

Shadows of Amn[]

Sarevok returns, in a manner of speaking, as Wraith Sarevok in Baldur's Gate II Chapter 7 – as an apparition representing the Wrath of Gorion's ward. The player must fight the ghost of Sarevok in order to complete the Trial of Wrath in the Nine Hells, either by giving into wrath and transforming into the Slayer Form, or by rejecting the power of Bhaal that Sarevok demands you wield and engaging him in combat normally. See that article page for details.

Quotes[]

So we meet again.
Now I return the favor!

Throne of Bhaal[]

Having refused to pass on to whatever afterlife or oblivion might've awaited him, in the saga finale Sarevok's deceased spirit spies Gorion's Ward's pocket plane forming and makes his way there.

Recruitment[]

Sarevok is available to recruit from Chapter 8. The player finds this out as part of the normal course of Throne of Bhaal's gameplay. He bargains for a fraction of Bhaal's divine soul to reincarnate him, though he assures that doing so will neither harm Gorion's Ward or Imoen, and he would now be entirely mortal. You can either offer a part of your soul or convince Imoen to do so. Once Sarevok has been reincarnated, he will then share his knowledge about the prophecy and is willing to fight for you.

Relationships[]

  • Rasaad – Conflicts with chaotic Evil Sarevok

Gameplay[]

Compared to his statistics in Baldur's Gate, he has gained 1 point of constitution, 3 points of intelligence and 2 points in charisma, but has lost 2 points of wisdom. His high stats allow you to dual-class him into either a thief or a mage, although dualling any character at such a high level is inadvisable, especially to mages, due to the length of time it would take to level up enough to regain his fighter abilities in this stage of the game.

Because he was killed in the events of Baldur's Gate, he is technically no longer a Bhaalspawn thus doesn't have any special abilities related to the Lord of Murder, but he still retains the skill Deathbringer Assault - See that article page for details.

His starting equipment is Two Handed Sword +3, Full Plate Armor +1, 30 bolts +1, 30 bolts of lightning, a Light Crossbow +2 and a helmet. He joins the party as a level 17 fighter.

Change of alignment[]

Sarevok is destined to exist in the Ward's shadows even in his afterlife – you may influence his personality, and eventually change his alignment by the end of Throne of Bhaal.

There are three banters with him throughout the game that might prompt the change. Should you decide to do so, you must refrain from telling him you'll kill him again, and you mustn't talk down to him. Dialog options can help or harm the change; some paths have more than one chance to have an effect, while some choices will apply a doubled harmful effect from a single option, and in some other cases the effects depend on whether or not Sarevok has given an oath. If the number of positive change conversations surpasses the number of harmful change conversations by two, Sarevok's alignment will shift. You'll know it has occurred when he concludes the conversation with the line "I... I see."[9]

Tip: The quickest and most reliable way to trigger the conversations required for the change of alignment is to have Sarevok join your party, kick everyone else out (temporarily) and sit idly for about 15 - 30 minutes to trigger each conversation. When the change is successful, reassemble your party (as any other conversation initiated by your other allies during idle time appears to reset the timer for your conversation with Sarevok).

Note: Dialog options that don't affect the shift aren't listed.

First conversation[]

Sarevok: "So. I yet remain at your side. I am surprised. But from your constant wary glances, it seems that you do not trust my presence... yet."[10]
With oath:
  1. "You may have sworn an oath, but I hardly believe you'll keep it."[11]
    – or –
  2. "I may not like you, but I trust that you'll keep your oath."[12]
    – or –
  3. "You swore an oath, Sarevok, and I'm fine with that."[13]
Sarevok: "Yes... the oath. I told you that there was magic in our sire's plane that would enforce an oath. And it's true... I can feel its power even now. Oaths are binding when made in such a place.[14]
But still, I am curious. Regardless of any oath you might have had me take, why did you agree to take me with you? You have no remaining grudges from our earlier matches?
"[15]
  1. "No, not really. You paid for what you did."[16]
Sarevok: "I... paid for it. You do not still feel anger over what I did to your stepfather?"[17]
1. [Helps change] "No. You're not the same man, are you?"[18]
– or –
4. [Helps change] "Perhaps. But I already took my revenge. Now you get the benefit of the doubt."[19]
Sarevok: "An... interesting view, Gorion's Ward. Perhaps it shall be your downfall. I shall have to think on it."[20]
Without oath:
  1. "And you're surprised by that?"[21]
    – or –
  2. "I may despise you, Sarevok, but I trust you won't betray me."[22]
    – or –
  3. "No, that's not true. I don't fear your presence at all."[23]
Sarevok: "You have grown in power, so I do not expect you to fear me as you once may have. But I do expect the lack of trust, the suspicion that I might betray you. If I were you, I would feel so.[24]
It eats away at me, then, as to why you would agree to take me with you and not force some form of compliance from me through an oath. I told you that oaths had real power in our father's realm.
"[25]
1. "I would never believe anything you say anyway, so what would be the point?"[26]
Sarevok: "If you distrust me so completely, why did you take me with you at all, then?"[27]
3. [Helps change] "You're here on your own recognizance. Screw up, and you can always die again."[28]
– or –
4. [Helps change] "Because everyone deserves another chance, Sarevok. Even you."[29]
Sarevok: "An... interesting view, Gorion's Ward. Perhaps it shall be your downfall. I shall have to think on it."[20]
2. "The fact that it eats away at you is enough for me."[30]
Sarevok: "You jest, but I would know the real reason. If you despise me so, why take me with you at all without any form of magical restraint such as the oath?"[31]
3. [Helps change] "You're here on your own recognizance. Screw it up, and you can always die again."[32]
– or –
4. [Helps change] "I don't believe in enslaving the wills of others. Your destiny is your own business."[33]
[Dialog continues as below, with another chance to help the change]
4. "You're here on your own recognizance. Screw it up, and you can always die again."[34]
– or –
5. "I don't believe in enslaving the wills of others. Your destiny is your own business."[35]
Sarevok: "So you... allow me to make my own destiny by your side, trusting I will not betray you... why? Your vengeance aside, why would I not do so if I thought I could gain advantage?"[36]
4. [Helps change] "You paid for what you did. You're a new man, free to make new mistakes if you wish."[37]
– or –
5. [Helps change] "You might. But everyone gets a second chance, Sarevok. Even you."[38]
Sarevok: "An... interesting view, Gorion's Ward. Perhaps it shall be your downfall. I shall have to think on it."[20]

Second conversation[]

Sarevok: "It appears the seeds that our sire sowed long ago are about to come to fruition. For good or ill, the issue will be finally resolved very soon."[39]
  1. "Feeling jealous?"[40]
    – or –
  2. "So? What about it?"[41]
    – or –
  3. "This isn't exactly how you thought it would happen, right?"[42]
Sarevok: "I once thought that I was the one spoken of by Alaundo's prophecy, that is true. You may be the one as well, although that has yet to be proven beyond a reasonable doubt."[43]

[With oath]
"Still, once this is all over, my use to you will be at an end. My oath to you will be over, Gorion's Ward. What do you intend to do with me, then?"[44]

[Without oath]
"Still, once this is all over, my use to you will be at an end. I have no oath to continue service, so my question is thus: What will you do with me, then?"[45]
  1. "You'll be free to go as you wish."[46]
    Sarevok: "You would allow me to leave? We would just part ways, and I would be free to carry out whatever plans I wish, no matter what they might be?"[47]
    2. [Helps change] "Your destiny is your own to forge, Sarevok. Make the same mistakes, if you must."[48]
    – or –
    3. [Helps change] "And I would wish you the best."[49]
    Sarevok: "And do you believe I have another choice?"[50]
    1. "Another choice than being evil? Always."[51]
    – or –
    2. "It all depends on whether or not you want to end up in the same place, Sarevok."[52]
    Sarevok: [Helps change] "I see. I will think on your words then […]"[53]
    5. "I couldn't care less. Do as you like."[54]
    Sarevok: [Harms change] "I see. That explains much […]"[55]
  2. "What do you mean? Why is it my decision?"[56]
    Sarevok: "I offered my services to you because I knew you would require my aid and my knowledge, and because I knew yours would be the path of power. But I also cannot foresee you allowing me my freedom."[57]
    1. "Well, you have your freedom whether you believe it or not."[58]
      Sarevok: "You would allow me to leave? We would just part ways, and I would be free to carry out whatever plans I wish, no matter what they might be?"[47]
      [Dialog continues as above]
    2. "I suppose I wouldn't let you leave, knowing you were going to do evil."[59]
      Sarevok: "But I *am* evil, Gorion's Ward. I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"[60]
      1. [Helps change] "No. I suppose you're free to make the same mistakes as before."[61]
        – or –
      2. [Helps change] "I assumed that perhaps you had decided to live your life differently."[62]
        Sarevok: "And do you believe I have another choice?"[50]
        [Dialog continues as above, with another chance to help the change]
      3. "I assumed that you would know better. That I would be forced to kill you."[63]
        Sarevok: [Harms change] "I see. That explains much […]"[55]
      4. "True. I guess I will have to kill you again, after all."[64]
        Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"[65]
        1. "It won't be murder. It'll be justice."[66]
        – or –
        2."If it will stop you from spreading your evil, yes."[67]
        Sarevok: [Double-harms change] "Ah, yes. The delusion of righteousness. So be it."[68]
        3."I don't know. I will have to see when the time comes."[69]
        Sarevok: [Harms change] "I see. That explains much […]"[55]
        4.[With oath] "Absolutely. Why not?"[70]
        Sarevok: [Double-harms change] "I see. An oathbound servant to aid you towards the goal I once reached for myself. Commendable. I have obviously not given you enough credit."[71]
        4.[Without oath] "Absolutely. Why not?"[72]
        Sarevok: [Harms change] "I see. Despite the fact that you did not choose to bind me with an oath, you have my old goals in mind anyway. I obviously have not given you enough credit."[73]
    3. "That's true. I should probably kill you first."[74]
      Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"[65]
      [Dialog continues as above]
    4. "I couldn't care less what happens to you."[75]
      Sarevok: [Harms change] "I see. That explains much […]"[55]
  3. "I couldn't let you leave, knowing you were going to do evil."[76]
    Sarevok: "But I *am* evil, Gorion's Ward. I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"[60]
    [Dialog continues as above]
  4. "I intend to kill you again, of course."[77]
    Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"[65]
    [Dialog continues as above]

Third and final conversation[]

Sarevok: "The end draws closer. We both know this to be true. Listen to a proposition, then, that I have given much thought to as of late."[78]
  1. "Go ahead and tell me."[79]
    – or –
  2. "I'll listen, though I won't promise anything."[80]
    – or –
  3. "Speak if you must, but make it quick."[81]
    Sarevok: "I expect no greatness from myself, Gorion's Ward. You should know this... the plans I once had to become the new Lord of Murder died with the loss of my taint."[82]

    [To an evil aligned Ward]
    "Your own plans, however, are mostly unknown to me... although your evil nature is apparent enough and leads me to believe my overtures may not be unwelcome."[83]

    [To a not evil aligned Ward]
    "Your own plans, however, are mostly unknown to me. Your nature is not as self-serving as my own, generally speaking... so it is difficult to gauge how welcome my overtures will be."[84]

    "You may have decided to undertake my old goal and seek to become the new Lord of Murder... if such a thing is indeed possible. Or you may seek to rid yourself of our sire's taint forever.[85]
    This is what my proposition relates to. Gorion's Ward, I urge you to seek the path of power. Take the reins that are meant for you and assume your birthright![86]
    After all you have been through, it is the only reasonable path! And I beg you... allow Sarevok to stand at your side. […][87]
    Imagine it, Gorion's Ward... Together we could advance across the realms, an unstoppable force with an army at your command! You would be the ultimate terror, and I would be your iron right hand to rule over all!
    "[88]
    3. "I have other plans, Sarevok. Forget it."[89]
    Sarevok: "But why, Gorion's Ward? Why would you not take that which will be offered to you?! Power, wealth, rule over lesser men! It is all within your reach!"[90]
    1. "No matter what power I achieve, Sarevok, I do not seek to rule over others."[91]
    – or –
    2. [From a not evil aligned Ward] "Just because I take our father's birthright doesn't mean I will become evil."[92]
    – or –
    2./3. "None of that is important to me, Sarevok."[93]
    – or –
    4./5. "You still want power and wealth? Give it up, Sarevok."[94]
    – or –
    5./6. "You are a fool, Sarevok. Have you learned nothing?"[95]
    – or –
    6./7. "I don't want what you want. It's very simple."[96]
    Sarevok: "I... don't understand. What is the use of power if you do not carve out an empire for yourself?"[97]
    1. [Helps change] "You can't take an empire with you when you die. You should know that."[98]
      – or –
    2. [Helps change] "There is much good that can be done with that power. That is more important."[99]
      – or –
    3. "I don't know. But it doesn't have to be used for self-serving, evil purposes."[100]
      – or –
    4. "With that power comes great responsibility."[101]
      Sarevok: "After... after all you have been through? With the taint in your soul, you still believe this?"[102]
      1. "I do."[103]
        Sarevok: [Possible change of alignment] "I... I see."[9]

Quotes[]

Main article: Sarevok Anchev/Quotes
Chaotic Evil
They are too strong for me. I cannot continue! Morale failure
It appears I made the right decision in joining you after all. Happy
Oh, we should kill something soon. My impatience grows. Unhappy-annoyed
This is hardly what I expected. If this continues, I see little point in my remaining with your group... we are a poor match. Unhappy-serious
I can take no more of this! Do what you must; I can bear your presence no longer! Unhappy-break
This is how it was meant to be. Let no one bar our path. Leader
Enough. I no longer have immortal energies to sustain me. I... tire. Tired
This is what you consider productive use of our time? Do you prefer we stand around like this often? Bored
Feel my unholy wrath! Battlecry1
Death comes for you, feel its icy breath! Battlecry2
Battlecry3
Ngh! Damage
Healing! Quickly! Hurt
No! I... I refuse! Dying
Shrubbery, flowers. Weeds, all of it! Forest
Ha! These are all pawns. Pawns collected for the use of whoever knows how to place them on the board. City
There is power to be found in places such as this... Dungeon
In this light, it seems all the insects that prey on the living have retreated to their shadows. Day
*chuckle* Darkness is friend to all with evil intent. Night
Yes? Select1
*What* do you wish? Select2
Sarevok stands ready. Select3
Do not presume. Select4
Show me.

Select5

I await your command.

Select6

I fear nothing. Action1
Action2
So be it. Action3
Consider it accomplished. Select rare1
What if we were to return to Baldur's Gate together? What would people say, do you think? *chuckle*

Select rare2

Die! Critical hit
Bah! Critical miss
This one is invulnerable! Target immune
Pick it up yourself—I'll carry no more. Inventory full
Whatever it had, it's mine now. Picked pocket
I am as unseen as death. Hidden in shadows
My incantations are disrupted! Spell disrupted
It is laid, as directed. Set a trap
Chaotic Good
We children of Bhaal cannot be stopped! Battlecry1
Ha! This arena I know well! Battlecry3
Nuargh... Dying
I have had enough of... people. They try my patience. City
Beware... darkness is murder's most favored companion. Night

Dialogue[]

So. You have finally arrived. I have been waiting for you.
Well, if it isn't my dear little sister. Tell me, little one... are you still prancing about pretending that you are a thief? Do you think yourself worthy of carrying Bhaal's blood in your veins?
I live! Flesh and blood and bone! I am ALIVE! Ha ha ha ha ha! I swore I would scratch and crawl my way back into the world of the living... and I have done it!
I urge you not to accept the taint. There is too much folly in such power, as you yourself have taught me. Do not make the mistake... refuse it and live the life you wish.
Do not waver. Were I in your shoes, I would lunge at this opportunity... it is no less than what I died attempting. Take it... grab hold of what you deserve!
So, the fate of our sire has finally come to its conclusion... and the tale has ended perhaps as it should. I look forward to future travels... with you, if you allow.

Achievements TOB[]

Main article: Achievements
Welcome, Brother Achievement icon BG2EE

Welcome, Brother[]

Recruited Sarevok.

A Sister's Sacrifice Achievement icon BG2EE

A Sister's Sacrifice[]

Convinced Imoen to restore Sarevok with her soul.

Notes[]

Gallery[]

See also[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.
  • Sarevok-related tweaks has several options to revert the changes that have been made by Tales of the Sword Coast to Sarevok's stats back to his original version. See the "Gameplay" section above for details.
  • The Ascension mod restores cut content or at least some of the originally planned content for Throne of Bhaal by one of the original developers. It has been reconfigured and revised to work with the Enhanced Edition coding. This mod revises various aspects, dialogue, choices and gameplay involving Sarevok in ToB.
  • The Sword Coast Stratagems mod makes mostly AI changes to all version of Sarevok where he would face the party in battle. These changes improve the scripts to make Sarevok behave 'Smarter' in tactical situations.

External links[]

References

  1. 1.0 1.1 Sarevok's biography
  2. 2.0 2.1 MAGE06.itm
  3. 3.0 3.1 CH1CUT02.bcs
  4. 4.0 4.1 AR0108.bcs
  5. 5.0 5.1 AR0125.bcs
  6. 6.0 6.1 NARRAT2.dlg; Action 0
  7. 7.0 7.1 HELM15.itm
  8. BDCCSAR.dlg; State 0
  9. 9.0 9.1 BSAREV25.dlg; State 137
  10. BSAREV25.dlg; State 83
  11. BSAREV25.dlg; Response 84
  12. BSAREV25.dlg; Response 85
  13. BSAREV25.dlg; Response 86
  14. BSAREV25.dlg; State 84
  15. BSAREV25.dlg; State 85
  16. BSAREV25.dlg; Response 91
  17. BSAREV25.dlg; State 90
  18. BSAREV25.dlg; Response 103
  19. BSAREV25.dlg; Response 106
  20. 20.0 20.1 20.2 BSAREV25.dlg; State 103Sarevok: "An... interesting view, <CHARNAME>. Perhaps it shall be your downfall. I shall have to think on it."
  21. BSAREV25.dlg; Response 87
  22. BSAREV25.dlg; Response 88
  23. BSAREV25.dlg; Response 89
  24. BSAREV25.dlg; State 87
  25. BSAREV25.dlg; State 88
  26. BSAREV25.dlg; Response 97
  27. BSAREV25.dlg; State 93
  28. BSAREV25.dlg; Response 111
  29. BSAREV25.dlg; Response 112
  30. BSAREV25.dlg; Response 98
  31. BSAREV25.dlg; State 100
  32. BSAREV25.dlg; Response 122
  33. BSAREV25.dlg; Response 123
  34. BSAREV25.dlg; Response 100
  35. BSAREV25.dlg; Response 101
  36. BSAREV25.dlg; State 102
  37. BSAREV25.dlg; Response 129
  38. BSAREV25.dlg; Response 130
  39. BSAREV25.dlg; State 105
  40. BSAREV25.dlg; Response 133
  41. BSAREV25.dlg; Response 134
  42. BSAREV25.dlg; Response 135
  43. BSAREV25.dlg; State 106
  44. BSAREV25.dlg; State 107Sarevok: "Still, once this is all over, my use to you will be at an end. My oath to you will be over, <CHARNAME>. What do you intend to do with me, then?"
  45. BSAREV25.dlg; State 108
  46. BSAREV25.dlg; Responses 138/142
  47. 47.0 47.1 BSAREV25.dlg; State 109
  48. BSAREV25.dlg; Response 147
  49. BSAREV25.dlg; Response 148
  50. 50.0 50.1 BSAREV25.dlg; State 114
  51. BSAREV25.dlg; Response 165
  52. BSAREV25.dlg; Response 166
  53. BSAREV25.dlg; State 118Sarevok: "I see. I will think on your words then, <PRO_BROTHERSISTER>."
  54. BSAREV25.dlg; Response 169
  55. 55.0 55.1 55.2 55.3 BSAREV25.dlg; State 113Sarevok: "I see. That explains much, my <PRO_BROTHERSISTER>."
  56. BSAREV25.dlg; Responses 139/143
  57. BSAREV25.dlg; State 110
  58. BSAREV25.dlg; Response 151
  59. BSAREV25.dlg; Response 152
  60. 60.0 60.1 BSAREV25.dlg; State 111Sarevok: "But I *am* evil, <CHARNAME>. I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"
  61. BSAREV25.dlg; Response 155
  62. BSAREV25.dlg; Response 156
  63. BSAREV25.dlg; Response 157
  64. BSAREV25.dlg; Response 158
  65. 65.0 65.1 65.2 BSAREV25.dlg; State 112
  66. BSAREV25.dlg; Response 159
  67. BSAREV25.dlg; Response 160
  68. BSAREV25.dlg; State 115
  69. BSAREV25.dlg; Response 161
  70. BSAREV25.dlg; Response 162
  71. BSAREV25.dlg; State 116
  72. BSAREV25.dlg; Response 163
  73. BSAREV25.dlg; State 117
  74. BSAREV25.dlg; Response 153
  75. BSAREV25.dlg; Response 154
  76. BSAREV25.dlg; Responses 140/144
  77. BSAREV25.dlg; Responses 141/145
  78. BSAREV25.dlg; State 120
  79. BSAREV25.dlg; Response 175
  80. BSAREV25.dlg; Response 176
  81. BSAREV25.dlg; Response 177
  82. BSAREV25.dlg; State 122Sarevok: "I expect no greatness from myself, <CHARNAME>. You should know this... the plans I once had to become the new Lord of Murder died with the loss of my taint."
  83. BSAREV25.dlg; State 123
  84. BSAREV25.dlg; State 124
  85. BSAREV25.dlg; State 125
  86. BSAREV25.dlg; State 126Sarevok: "This is what my proposition relates to. <CHARNAME>, I urge you to seek the path of power. Take the reins that are meant for you and assume your birthright!
  87. BSAREV25.dlg; State 127Sarevok: "After all you have been through, it is the only reasonable path! And I beg you... allow Sarevok to stand at your side. Brother and <PRO_BROTHERSISTER>-in-arms together!
  88. BSAREV25.dlg; State 128Sarevok: "Imagine it, <CHARNAME>... Together we could advance across the realms, an unstoppable force with an army at your command! You would be the ultimate terror, and I would be your iron right hand to rule over all!
  89. BSAREV25.dlg; Response 189
  90. BSAREV25.dlg; State 132Sarevok: "But why, <CHARNAME>? Why would you not take that which will be offered to you?! Power, wealth, rule over lesser men! It is all within your reach!"
  91. BSAREV25.dlg; Response 194
  92. BSAREV25.dlg; Response 195
  93. BSAREV25.dlg; Response 196
  94. BSAREV25.dlg; Response 198
  95. BSAREV25.dlg; Response 199
  96. BSAREV25.dlg; Response 200
  97. BSAREV25.dlg; State 133
  98. BSAREV25.dlg; Response 202
  99. BSAREV25.dlg; Response 203
  100. BSAREV25.dlg; Response 204
  101. BSAREV25.dlg; Response 205
  102. BSAREV25.dlg; State 134
  103. BSAREV25.dlg; Response 208
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