Silence, 15' Radius silences all creatures in area of effect.


Upon casting this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible and spells cannot be cast. Each creature in the area must make a Saving Throw vs. Spell with a -5 penalty; if the save is failed then they are silenced for the duration of the spell. Note that this spell does not continue to affect the area after being cast; only those in the area at the time of the casting are affected by the silence.

Gameplay Edit

  • The save penalty is huge, and Transmuter → clerics may further boost it to -7, load multiple copies into sequencers for even higher chances
  • Divine casters lack the Vocalize spell, thus when affected by silence, they have to rely on items, innate abilities or dispel spells cast from other sources to rid of the status
  • Silenced creatures may not talk even out of combat, locking story-advancing, quest-related, or romance talks until it goes off

External linksEdit