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Sleep causes the victims to immediately fall into a state similar to a coma. To be affected, creatures have to be within 30' of each other. Successful saving throws with a -3 penalty negates the effects. Creatures with 5 or more HD or and creatures immune to sleep effects (such as undead) are unaffected by this spell.

Scroll locationsEdit

Baldur's GateEdit

Baldur's Gate II: Shadows of AmnEdit

Baldur's Gate II: Throne of BhaalEdit

In-game descriptionEdit

When a Wizard casts a Sleep spell, he causes a comatose slumber to come upon one or more enemies (other than undead and certain other creatures specifically excluded from the spell's effects). All creatures o be affected by the Sleep spell must be within a 30-ft. radius. Creatures within the area of effect must make a Saving Throw vs. Death with a -3 penalty or fall asleep. Monsters with 5 Hit Dice or more are unaffected. Attacks against sleeping opponents never miss.

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