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Sorcerers are arcane spellcasters. Unlike mages, specialist mages or wild mages, Sorcerers don't prepare particular spells. Instead, they are free to cast any combination of spells they know. However, the number of spells Sorcerers know is very limited and they cannot learn spells from scrolls like mages. Instead, they learn new spells when they advance in levels.

Just like other arcane spellcasters, they cannot use most weapons, nor helmets or armor. Due to poor THAC0 and small amount of hit points they aren't very good melee combatants unless they are enhanced with magic (for example, spells like Spirit Armor, Phantom Blade, etc.). 

Only humans, elves and half-elves may become sorcerers. As they cannot dual-class and do not gain any health benefit from having a constitution higher than 16, elves make the best sorcerer class. 

Sorcerer spellsEdit

Sorcerers are allowed to cast spells from 8 schools of magic. As Sorcerers are innate spellcasters they aren't allowed to copy spells from scrolls into their spellbook. Unlike other arcane casters, their spellcasting is unaffected by the intelligence stat - their number of spells is determined entirely by their level and can cast max-level spells regardless of their intelligence. 

Character abilities tableEdit

Character Ability Score Minimum Score Dragon Disciple^^
Strength 3 10
Dexterity 3 14
Constitution 3 3
Intelligence 9 3
Wisdom 3 3
Charisma** 9 15

During character creation, rolls below the minimum value for the class will be increased to that value. This table uses the values for Humans, other Races have modified ability scores.

*Prime Requisites for Dual-classing.

** Although Sorcerers are Charisma based casters in the tabletop game, their casting abilities are purely level based in the Baldur's Gate series.

^^ The Dragon Disciple class kit has a different set of minimum ability scores.

Class kitsEdit

Dragon Disciple (Enhanced Edition only) Edit

Dragon Disciples are powerful Sorcerers with dragons' blood somewhere in their lineage. Their natural magical talents bring out their draconic heritage, allowing them to cast powerful magical spells and exhibit dragon-like abilities. 

They get a number of durability bonuses in exchange for reduced number of spell casts per day. By 20th level they have +18hp, +5AC, +2CON, 100% Fire Resistance and an 8-64 damage breath weapon.

The Dragon Disciple benefits slightly more from being a human or a half-elf than an elf, as the kit's constitution bonus, combined with the Manual of Bodily Health , can bring them up to 20 constitution in Baldur's Gate: Enhanced Edition, granting them a natural regeneration, that increases with any further constitution bonuses gained in Baldur's Gate II: Enhanced Edition.

Advantages:

  • Hit Die: d6
  • 1st level: +1 bonus to AC. 
  • 3rd level: May use Breath Weapon once per day: The Dragon Disciple breathes a gout of flame up to 30 ft. long, inflicting 3d8 points of fire damage on all creatures caught within the 140 degree cone. It also bypasses magic resistance. 
  • 4th level: Gains 25% innate Fire Resistance. 
  • 5th level: +1 bonus to AC and Constitution. 
  • 6th level: Breath Weapon damage increases to 4d8. 
  • 8th level: Innate Fire Resistance rises to 50%. 
  • 9th level: Breath Weapon damage increases to 5d8. 
  • 10th level: +1 bonus to AC. 
  • 12th level: Breath Weapon damage increases to 6d8. 
  • 12th level: Innate Fire Resistance rises to 75%. 
  • 15th level: Breath Weapon damage increases to 7d8. 
  • 15th level: +1 bonus to AC and Constitution. 
  • 16th level: Innate Fire Resistance rises to 100%. 
  • 18th level: Breath Weapon damage increases to 8d8. 
  • 20th level: +1 bonus to AC. 

Disadvantage:

  • May cast one fewer spell per level per day

High-level class abilities Edit

Spell progressionEdit

Sorcerers gain both known spells and the number of spells they can cast each day with every level. The first table shows the progression of spells known by the sorcerer, while the second table shows the progression of the number of spells available to sorcerer every day.

Spell lvl/

Sorcerer lvl

1 2 3 4 5 6 7 8 9

Total # of spells known

1 2 - - - - - - - - 2
2 2 - - - - - - - - 2
3 3 - - - - - - - - 3
4 3 1 - - - - - - - 4
5 4 2 - - - - - - - 6
6 4 2 1 - - - - - - 7
7 5 3 2 - - - - - - 10
8 5 3 2 1 - - - - - 11
9 5 4 3 2 - - - - - 14
10 5 4 3 2 1 - - - - 15
11 5 5 4 3 2 - - - - 19
12 5 5 4 3 2 1 - - - 20
13 5 5 4 4 3 2 - - - 23
14 5 5 4 4 3 2 1 - - 24
15 5 5 4 4 4 3 2 - - 27
16 5 5 4 4 4 3 2 1 - 28
17 5 5 4 4 4 3 3 2 - 30
18 5 5 4 4 4 3 3 2 1 31
19 5 5 4 4 4 3 3 3 2 33
20 5 5 4 4 4 3 3 3 3 34
21 5 5 4 4 4 4 3 3 3 35
22 5 5 5 4 4 4 4 3 3 37
23-24 5 5 5 5 4 4 4 4 3 39
25-27 5 5 5 5 4 4 4 4 4 40
28-29 5 5 5 5 5 4 4 4 4 41
30 5 5 5 5 5 5 4 4 4 42
31 5 5 5 5 5 5 5 4 4 43

Spell lvl/

Sorcerer lvl

1 2 3 4 5 6 7 8 9

Total # of spell ready to cast

1 3 - - - - - - - - 3
2 4 - - - - - - - - 4
3 5 - - - - - - - - 5
4 6 3 - - - - - - - 9
5 6 4 - - - - - - - 10
6 6 5 3 - - - - - - 14
7 6 6 4 - - - - - - 16
8 6 6 5 3 - - - - - 20
9 6 6 6 4 - - - - - 22
10 6 6 6 5 3 - - - - 26
11 6 6 6 6 4 - - - - 28
12 6 6 6 6 5 3 - - - 32
13 6 6 6 6 6 4 - - - 34
14 6 6 6 6 6 5 3 - - 38
15 6 6 6 6 6 6 4 - - 40
16 6 6 6 6 6 6 5 3 - 44
17 6 6 6 6 6 6 6 4 - 46
18 6 6 6 6 6 6 6 5 3 50
19 6 6 6 6 6 6 6 6 4 52
20-31 6 6 6 6 6 6 6 6 6 54

Spell lvl/

Dragon Disciple lvl

1 2 3 4 5 6 7 8 9

Total # of spell ready to cast

1 2 - - - - - - - - 2
2 3 - - - - - - - - 3
3 4 - - - - - - - - 4
4 5 2 - - - - - - - 7
5 5 3 - - - - - - - 8
6 5 4 3 - - - - - - 12
7 5 5 3 - - - - - - 13
8 5 5 4 2 - - - - - 16
9 5 5 5 3 - - - - - 18
10 5 5 5 4 2 - - - - 21
11 5 5 5 5 3 - - - - 23
12 5 5 5 5 4 2 - - - 26
13 5 5 5 5 5 3 - - - 28
14 5 5 5 5 5 4 2 - - 31
15 5 5 5 5 5 5 3 - - 33
16 5 5 5 5 5 5 4 2 - 36
17 5 5 5 5 5 5 5 3 - 38
18 5 5 5 5 5 5 5 4 2 41
19 5 5 5 5 5 5 5 5 3 44
20-31 5 5 5 5 5 5 5 5 5 45

Experience and hit points tableEdit

Level Experience Hit Dice (d4)
1 0 1
2 2,500 2
3 5,000 3
4 10,000 4
5 20,000 5
6 40,000 6
7 60,000 7
8 90,000 8
9 135,000 9
10 250,000 10
11 375,000 10 + 1
12 750,000 10 + 2
13 1,125,000 10 + 3
14 1,500,000 10 + 4
15 1,875,000 10 + 5
16 2,250,000 10 + 6
17 2,625,000 10 + 7
18 3,000,000 10 + 8
19 3,375,000 10 + 9
20 3,750,000 10 + 10
21 4,125,000 10 + 11
22 4,500,000 10 + 12
23 4,875,000 10 + 13
24 5,250,000 10 + 14
25 5,625,000 10 + 15
26 6,000,000 10 + 16
27 6,375,000 10 + 17
28 6,750,000 10 + 18
29 7,125,000 10 + 19
30 7,500,000 10 + 20
31 7,875,000 10 + 21

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