Status Effects bring positive or negative effects on creatures. The related icons can be seen on Gorion's Ward or Companions portraits in party.
They can be gained from items, spells, potions, creatures' attacks, traps, quests or even the mere passage of time (fatigue).
Baldur's Gate
The following status effects appear in classic Baldur's Gate (1998)
This icon indicates content from the original Baldur's Gate campaign. and Template:TotSC.
Abbreviations:
- DM: Dispel Magic
- MR: Magic Resistance
- PoMB: Potion of Magic Blocking
- Res: Resistance
- RM: Remove Magic
- SI: Spell Immunity
- SoPfM: Scroll of Protection from Magic
Positive
Icon | Name | Description | Example Causes |
---|---|---|---|
Bard Song | Bard's ability: Bard Song | ||
Barkskin | Improves base AC to 6, with an additional +1 bonus (aka -1) every 4 caster levels. Barkskin also increases saving throws against all non-magical attack by +1. | Barkskin | |
Blessed | The character has more hitpoints than usual. | Bless | |
Chant | Chant Spell | ||
Free Action | Character is completely immune to spells that slow that slow or prevent the character from moving, such as hold, spider web, slow, grease, stun, entangle and other effects which slow movement. | Edventar's Gift, Spider's Bane, Potion of Freedom. | |
File:115 Friends.jpg | Friends | Character gains 6 point of charisma temporarily | Friends |
Haste | Character moves and attacks at a higher rate, opposed to slow. Does not affect spellcasting. | Haste, Oil of Speed | |
Heroism | Character has more hitpoints and is more accurate with weapons. | Potion of Heroism, Potion of Power | |
Invulnerable | Character has high resistance to harmful spells and attacks. | Potion of Invulnerability | |
Magic Armor | Character gains AC6 armor bonus. | Armor spell | |
Master Thieving / Luck | Thieving abilities increased. Lock picking +40%, Pick pocketing +40%, +1 to luck. | Potion of Master Thievery, Luck spell | |
Non-detectable | When invisible, the character cannot be detected by magic or other forms of detect invisibility like scrying. | Cloak of Non-Detection | |
Protection from Cold | All cold related attacks inflict less damage on the character. | Protection from Cold, Belt of Antipode | |
Protection from Evil | All attacks made by evil or enchanted in evil ways creatures receive -2 penalty to attack rolls against targeted creature, protected creature also receive +2 bonus to saving throws caused by attacks of evil or evilly enchanted creatures, and protects from being attacked by creatures summoned by Cacofiend, Summon Fiend, Gate. | Protection from Evil, Protection from Evil, 10' Radius | |
Protection from Fire | All fire related attacks inflict less damage on the character. | Batalista's Passport, Resist Fire/Cold, Protection from Fire , Moonblade, Fireshield (Red) | |
Protection from Missiles | The character gains immunity to non-magical missiles. | Protection from Normal Missiles | |
Protection from Petrification | Grants the character immunity to all forms of petrification, such as cursed scrolls, Flesh to Stone, basilisks, Medusa's Gaze, etc. | Protection from Petrification | |
Regenerating | Character regenerates health (rate varies depending on source), opposed to poison. | Potion of Regeneration, Con score over 19 | |
Resist Fear | The character has improved morale and will be immune to panic while this is active. | Resist Fear, Paladin (Passive class ability), Cavalier Kit, Barbarian Rage | |
Shielded | The character has improved armor class and an extra bonus vs. missiles. | Shield Spell, Armor of Faith Spell, Shield Amulet | |
Strength | Increase player's strength beyond their normal capabilities. The strength boost depends on the source. | Potion of Cloud Giant Strength, Potion of Fire Giant Strength, Potion of Frost Giant Strength, Potion of Hill Giant Strength, Potion of Stone Giant Strength, Potion of Storm Giant Strength, Potion of Strength, Strength Spell, Draw Upon Holy Might Spell, Strength of One Spell |
Negative
Icon | Name | Description | Example Causes | Prevention | Cure |
---|---|---|---|---|---|
Ability Score Drained | Temporary Reduction of an ability score. | Shadow special attack (drains only strength) | |||
Acid | Character takes acid damage over time. | Melf's Acid Arrow | Acid Res, MR, PoMB, SI(Conjuration), SoPfM | PoMB, SoPfM | |
Berzerk | The character will be uncontrollable and attack enemies, but will have increased damage and THAC0, be immune to several spells (including Charm Person) and get increased saves against others. | Acclamation, Remove Curse [2,3] | |||
Blinded | Lowers the character sight radius. Blinded creature receives -4 penalty on attack rolls and 4 penalty on armor class. | MR, SI(Illusion) [1], | Cure Disease, DM, RM, PoMB, SoPfM | ||
Charm | Character gets under the casting creature control. |
|
Barbarian Rage, Enrage, Chaotic Commands,
MR, Potion of Clarity, PoMB, SoPfM, SI(Enchantment) |
DM, RM, PoMB, SoPfM, Spiritual Clarity | |
File:003 Confused.jpg | Confused | The character is out of control and will wander around and attack others (including allies) randomly. | Confusion | MR, SI(Enchantment), Chaotic Commands, Potion of Clarity, Enrage, Barbarian Rage, PoMB, SoPfM | SoPfM, Spiritual Clarity |
Cursed | Cursed Item cannot be removed, just via remove curse spell. | Cursed Items | Remove Curse | ||
Deaf | The character gets 50% chance of spell failure. | Deafness | MR, SI(Illusion), PoMB, SoPfM | Cure Disease, PoMB, SoPfM | |
Dire Charm | Character gets under the casting creature control. | Dire Charm | Barbarian Rage, Enrage, Chaotic Commands,
MR, Potion of Clarity, PoMB, SoPfM, SI(Enchantment) |
DM, RM, PoMB, SoPfM | |
Diseased | 1 penality to all saving throws and THAC0. | Infected by Ghasts. | Cure Disease | ||
Domination | Character gets under the casting creature control. | Domination | Barbarian Rage, Enrage, Chaotic Commands,
MR, Potion of Clarity, PoMB, SoPfM, SI(Enchantment) |
DM, RM, PoMB, SoPfM | |
Doomed | Gives the character a -2 penalty to all rolls including THAC0 and saving throws. | Doom | MR, PoMB, SoPfM, SI(Alteration) | PoMB, SoPfM | |
Dying | The character will slowly die while this affects him. If not dispelled in time, death is certain. | The gaze of Aec'Letec | MR, Potion of Mirrored Eyes, SoPfM | DM, RM, SoPfM | |
Energy Drain | The character lose constitution score | Kirinhale's attack | Negative Plane Protection, Barbarian Rage, Enrage | Lesser Restoration? | |
Enfeebled | Reduce strenght to 5. | Ray of Enfeeblement | MR, Chaotic Commands, SI(Enchantment), Potion of Clarity, Barbarian Rage, Enrage, PoMB, SoPfM | Cure Disease, DM, RM, Heal, PoMB, SoPfM | |
Entangled | The character can't walk. | Entangle | MR, Free Action, Potion of Freedom, SI(Alteration), PoMB, SoPfM | DM, RM, PoMB, SoPfM | |
Fatigue | Character has lower luck, making it easier to be hit by enemies and harder to hit them. Effect worsen for every 4 hours been awake for too long. | When a player has been awake or travelling for too long. (24 hr+, exact length of time seems to depend on Constitution) | Rest | ||
Feeble-minded | The character's intelligence is lowered to that of a beast, causing them to remain in place. | Feeblemind | MR, Chaotic Commands, SI(Enchantment), Potion of Clarity, Barbarian Rage, Enrage, SoPfM | DM, RM, SoPfM, Spiritual Clarity | |
Grease | Lowers movement rate. | Grease | MR, PoMB, SoPfM, SI(Conjuration) | DM, RM, PoMB, SoPfM | |
Greater Malison | The character recieves -4 penalty on all saving throws. | Greater Malison | SI(Enchantment), PoMB, SoPfM | PoMB, SoPfM | |
Held | The character is frozen for a number of seconds. They cannot move, attack, or use items. |
|
Barbarian Rage, Chaotic Commands, Edventar's Gift, Enrage, Free Action, MR, Potion of Freedom, PoMB, SoPfM,
SI(Enchantment)[1,2] |
DM, PoMB, RM, Remove Paralysis, SoPfM | |
Held (2) | The character is frozen for a number of seconds. They cannot move, attack, or use items. | Otiluke's Resilient Sphere | Barbarian Rage ? | ||
Hopelessness | The character lie down where they stand, cease any movement and losing the will to live. | Emotion-Hopelessness | |||
File:005 Intoxicated.jpg | Intoxicated | Gives negative luck and morale bonus. |
|
Rest, Acclamation | |
Level Drain | The character lose experience level. |
|
Barbarian Rage, Enrage, Negative Plane Protection | Lesser Restoration | |
Miscast Magic | The character recieves 80% chance of spell failure. | SI(Enchantment)[1], PoMB, SoPfM | PoMB, SoPfM | ||
Nauseated | |||||
Panic | The character is out of control and will run away from the enemy. | Barbarian Rage, Enrage, MR, Remove Fear, SI(Necromancy)[1], SI(Illusion)[2], Emotion: Hopelessness, Potion of Clarity, PoMB, SoPfM | Remove Fear, DM, PoMB, RM, SoPfM, Spiritual Clarity | ||
Petrified | The character is turned to stone and removed from the party. | Basilisks' gaze | MR, Potion of Mirrored Eyes, SoPfM | Stone to Flesh, Stone to Flesh (Green Scroll) | |
Poisoned | Most poisons cause the character to lose HP at a set rate (varies by source) until the poison is magically neutralized, death occurs, or it wears off. Opposed to regeneration.
Stinking Cloud causes an unusual poison effect that does not deal any HP damage, only knocks the character prone. |
|
Protection from Magical Weapons[1], | Antidote[1,2], DM[3], Elixir of Health[1,2], Neutralize Poison[1,2], RM[3], Slow Poison[1,2], SoPfM[3] | |
Polymorphed | The character is polymorphed into a squirrel | MR, PoMB, | DM, PoMB ?, RM, SoPfM | ||
Rigid Thinking | The character randomly wander, stand in place or attack nearest creature. | Rigid Thinking | SI(Enchantment), PoMB, SoPfM | DM, RM, SoPfM | |
Silenced | Character can no longer cast spells. | Silence, 15' Radius | MR, Vocalize, SI(Alteration), PoMB, SoPfM | Vocalize, PoMB, SoPfM | |
Sleep | The character lay down and cannnot move, attack, or use items. | MR, SI(Enchantment), PoMB, SoPfM | DM, RM, SoPfM | ||
Slow | Character moves and attacks attacks at a slower rate than usual, opposed to haste. Does not affect spellcasting. | Slow Spell | MR, SI(Alteration), Edventar's Gift, Free Action, PoMB, SoPfM | DM, Haste, PoMB, RM, SoPfM | |
Spell Failure | The character recieves 100% spell failure. | ||||
Stun | The character is frozen for a number of seconds. They cannot move, attack, or use items. |
|
Barbarian Rage, Chaotic Commands, Enrage, MR, SI(Evocation), PoMB[1], SoPfM | Remove Paralysis, PoMB[1], SoPfM | |
Unconscious | The character lay down and cannot move, attack, or use items. | ||||
Webbed | The character is frozen for a number of seconds. They cannot move, attack, or use items. | Web | Barbarian Rage, Enrage, Edventar's Gift, Free Action, MR, PoMB, SI(Evocation), SoPfM | DM, RM, SoPfM |
Baldur's Gate II
The following status effects appear in Template:BGII and later games.
Positive
Icon | Name | Description | Example Causes |
---|---|---|---|
Able to Poison Weapons | Assassin's ability: Poison Weapon | ||
Absolute Immunity | The character gains complete immunity to all weapons except those that have an enchantment level greater than +5. | Absolute Immunity | |
Barbarian Rage | The character gains bonuses to Strength and Constitution by +4 but a gains -2 Armor Class penalty. They also get some immunities against various negative effects. Once it's duration ends, the character loses all additional hit points gained due to the additional Constitution, which might kill them. | Barbarian's ability: Barbarian Rage | |
Bard Song | The character is under the effect of a bard song. Various songs grants various bonuses. | Bard's ability: Bard Song | |
Barkskin | Improves base AC to 6, with an additional +1 bonus (aka -1) every 4 caster levels. Barkskin also increases saving throws against all non-magical attack by +1. | Barkskin, Staff of the Woodlands | |
Blade Barrier | Blade Barrier | ||
Blessed | The character has more hitpoints than usual. | Bless | |
Boon of Lathander | Priest of Lathander's ability: Boon of Lathander | ||
Called Shot | Archer's ability: Called Shot | ||
Chant | Chant Spell | ||
Chaos Shield | Chaos Shield | ||
Chaotic Commands | The spell Chaotic Commands applies both a mind shield and this status effect, presumably this status effects complements the protection provided by Mind Shield so that, together, they cover the entire list of spells which Chaotic Commands prevents. Together with Mind Shield it has been confirmed to protect against: Suggestion, Charm, Domination, Command, Sleep, Maze, Confusion, and Illithid psionic blasts. | Chaotic Commands | |
Champions Strength | Champion's Strength | ||
Cloak of Fear | Cloak of Fear | ||
Contigency Active | Contigency | ||
Death Ward | Immunity to death magic spells such as: Death Spell, Disintegrate, Finger of Death, Power Word, Kill | Death Ward | |
Defensive Harmony | Defensive Harmony | ||
Defensive Spin | Blade ability: Defensive Spin | ||
Defensive Stance | Dwarven Defender ability: Defensive Stance | ||
Detecting Traps | Find Traps | ||
Draw Upon Holy Might | Draw Upon Holy Might | ||
Enraged | Berserker's ability: Enrage | ||
Farsight | Farsight | ||
Fire Shield Blue | Fireshield (Blue) | ||
Fire Shield Red | Fireshield (Red) | ||
Free Action | Character is completely immune to spells or other effects that impede mobility such as hold, web, slow, grease, stun, entangle, etc. This might or might not make the character immune to beneficial speed alterations as well, such as haste. This variation depends on whether you play with vanilla BG2, bugfix mods, or BGEE. | Edventar's Gift, Spider's Bane, Potion of Freedom. | |
File:115 Friends.jpg | Friends | Character gains 6 point of charisma temporarily | Friends |
Ghost Armor | Ghost Armor | ||
Glitterdust | Glitterdust | ||
Globe of Invulnerability | Globe of Invulnerability | ||
Good Luck | Thieving abilities increased. Lock picking +40%, Pick pocketing +40%/+1 to luck. | Potion of Master Thievery, Luck spell | |
Haste | Character moves and attacks attacks at a higher rate, opposed to slow. Does not affect spellcasting. | Haste, Oil of Speed, Improved Haste, Boots of Speed | |
Heroism | Character has more hitpoints and is more accurate with weapons. | Potion of Heroism, Potion of Power | |
Holy Power | Holy Power | ||
Improved Chaos Shield | Improved Chaos Shield | ||
Improved Haste | Improved Haste | ||
Improved Mantle | Improved Mantle | ||
Infravision | Infravision | ||
Invulnerable | Character has high resistance to harmful spells and attacks. | Potion of Invulnerability | |
Iron Skins | Iron Skins | ||
Kai | Kensai's ability: Kai | ||
Magic Armor | Character gains AC6 armor bonus. | Armor spell | |
Magic Resistance | A % chance for each individual spell cast on a target to outright fail, some spells are not subject to magic resistance. | Robe of Vecna, Amulet of 5% Magic Resistance, Magic Resistance (Spell), Amulet of Power | |
Magnetized | |||
Mantle | Mantle | ||
Mind Shield | Protects against "charmed", "dire charmed", and Domination. Does not protect against "rigid thinking", "confused", or "stunned". Allegedly protects against Hold Person, however in testing it was shown not to do so. (tested with Helm of Charm Protection vs Shadow's attack) | Helm of Charm Protection, Cavalier Kit, Inquisitor Kit, Chaotic Commands, Shield of Harmony, Greenstone Amulet | |
Minor Globe of Invulnerability | Minor Globe of Invulnerability | ||
Mislead | Mislead | ||
Negative Plane Protection | Immune to any form of level drain, such as Energy Drain. | Negative Plane Protection, Mace of Disruption +2, Runehammer +4, Runehammer +5, Amulet of Power | |
Non-detectable | The character is immune to enemy castings of Detect Invisibility, Scrying, and True Sight. | Whispers of Silence | |
Offensive Spin | Blade ability: Offensive Spin | ||
Otiluke's Resilient Sphere | Otiluke's Resilient Sphere | ||
Perception | |||
Physical Mirror | Physical Mirror | ||
Polymorph Self | Polymorph Self | ||
Projected Image | Project Image | ||
Protected from Energy | Protection from Energy | ||
Protected from the Elements | Protection from the Elements | ||
File:024 Protection From Acid.jpg | Protection From Acid | All acid related attacks inflict less damage on the character. | Protection from Acid |
Protection from Cold | All cold related attacks inflict less damage on the character. | Protection from Cold | |
File:027 Protection From Electricity.jpg | Protection from Electricity | All electricity related attacks inflict less damage on the character. | Protection from Electricity |
Protection from Evil | All attacks made by evil or enchanted in evil ways creatures receive -2 penalty to attack rolls against targeted creature, protected creature also receive +2 bonus to saving throws caused by attacks of evil or evilly enchanted creatures, and protects from being attacked by creatures summoned by Cacofiend, Summon Fiend, Gate. | Protection from Evil, Protection from Evil, 10' Radius | |
Protection from Fire | All fire related attacks inflict less damage on the character. | Batalista's Passport, Ring of Fire Control, Protection from Fire, Moonblade, Shuruppak's Plate | |
Protection from Magic |
Deflects/Reflects all spell damage. This includes offensive spells like Magic Missile, but not disabling (non-damage) spells such as hold person. BG2-SoA had this reflecting all damage back at the attacker, this was nerfed to merely deflecting it if ToB is installed (even if you are only playing SoA) |
Cloak of Mirroring | |
File:123 Protected from Magical Energy.jpg | Protected from Magical Energy | All magical energy related attacks inflict less damage on the character. | Belt of Inertial Barrier |
Protection From Magical Weapons | Protection from Magical Weapons | ||
Protection from Missiles | The character gains immunity to non-magical missiles. | Protection from Normal Missiles | |
Protection from Normal Weapon | Cannot be harmed by non magical weapons | Protection from Normal Weapons, Aslyferund Elven Chain | |
Protection from Petrification | Grants the character immunity to all forms of petrification, such as cursed scrolls, Flesh to Stone, basilisks, Medusa's Gaze, etc. | Protection from Petrification | |
Protection from Poison | Immunity to Poison. | Cavalier ability, Periapt of Proof Against Poison | |
Protection from Undead | The character is protected from Undead's physical attack. | Scroll of Protection from Undead | |
Quivering Palm | Monk ability | ||
Regenerate | |||
Regenerating | Character regenerates health, rate varies depending on source. | Potion of Regeneration, Ring of Gaxx, Pearly White Ioun Stone | |
Regeneration | Character regenerates health, opposed to poison. | Regeneration (spell) | |
Repulse Undead | |||
Repulsing Undead | |||
Resist Fear | The character has improved morale and will be immune to panic during this | Resist Fear, Paladin ability, Cavalier ability | |
Resist Fire/Cold | All cold or fire damage sustained on the creature affected by this spell is reduced. | Resist Fire/Cold, Ice Star | |
Righteous Magic | Righteous Magic | ||
Setting Trap | Thief ability | ||
Shield of the Archons | Shield of the Archons | ||
Shielded | The character has improved armor class and an extra bonus vs. missiles. | Shield Spell, Armor of Faith Spell, Shield Amulet | |
Spell Deflection | Spell Deflection | ||
Spell Immunity | Spell Immunity | ||
Spell Sequencer Active | Spell Sequencer | ||
Spell Shield | Spell Shield | ||
Spell Trap | Spell Trap | ||
Spell Trigger | Spell Trigger | ||
Spell Turning | Spell Turning | ||
Spirit Armor | Spirit Armor | ||
Stoneskin | Stoneskin | ||
Storm Shield | Priest of Talos ability | ||
Strength |
Sets the target's strength a specific value (various by source). While intended as a boost, it is possible for it to actually reduce the strength of a target. |
At least 16 different sources, listed on Strength | |
Strength of One | Strength of One | ||
Stunning Blow | Monk ability | ||
Tenser's Transformation | Tenser's Transformation | ||
True Seeing | Dispells all hostile illusions within 20 meter radius. | True Sight | |
Vocalize | Immunity to being silenced |
Neutral
Icon | Name | Description | Example Causes |
---|---|---|---|
In Dialog | |||
In Store | |||
Level Up |
Negative
Icon | Name | Description | Example Causes | Prevention | Cure |
---|---|---|---|---|---|
Ability Score Drained | Temporary Reduction of an ability score. |
|
|||
Acid | Character takes acid damage over time. | Melf's Acid Arrow | Acid Res, MR, PoMB, SI(Conjuration), SoPfM | PoMB, SoPfM | |
Bad Luck | Character takes penalty to all of their dice rolls. | Wish | |||
Berserk | The character will be uncontrollable and attack enemies, but will have increased damage and THAC0, be immune to several spells (including Charm Person) and get increased saves against others. |
|
Acclamation, Remove Curse [2] | ||
File:137 Bleeding.jpg | Bleeding | Character takes damage over time. | Cornugon | ||
Blinded | Lowers the character sight radius. Blinded creature receives -4 penalty on attack rolls and 4 penalty on armor class. | MR, SI(Illusion) [1], | Cure Disease, DM, Heal, RM, PoMB, SoPfM | ||
Chaos | The character is out of control and can't see the difference between friend and foe. They randomly alternate between standing still, walking randomly, or attacking the nearest person regardless of whether it is friend or foe. If they attack an ally, that ally will retaliate unless you disable AI. | Chaos | MR, SI(Enchantment)[1], Chaotic Commands, Potion of Clarity, Enrage, Barbarian Rage, PoMB, SoPfM | SoPfM, Spiritual Clarity | |
Charmed | Character gets under the casting creature control. |
|
Barbarian Rage, Enrage, Chaotic Commands,
MR, Potion of Clarity, PoMB, SoPfM, SI(Enchantment) |
DM, RM, PoMB, SoPfM, Spiritual Clarity | |
Confused | The character is out of control and can't see the difference between friend and foe. They randomly alternate between standing still, walking randomly, or attacking the nearest person regardless of whether it is friend or foe. If they attack an ally, that ally will retaliate unless you disable AI. |
|
MR, SI(Enchantment)[1], Chaotic Commands, Potion of Clarity, Enrage, Barbarian Rage, PoMB, SoPfM | SoPfM, Spiritual Clarity | |
Cursed | Equipped cursed items are only removable via the Remove Curse spell. | Cursed Items | Remove Curse | ||
Deaf | The character gets 50% chance of spell failure. | MR, SI(Illusion), PoMB, SoPfM | Cure Disease, PoMB, SoPfM | ||
Decaying | Dolorous Decay | MR, SI(Necromancy), SoPfM | SoPfM | ||
Diseased | -1 penality to all saving throws, and to THAC0. | Ghast/Ghoul | |||
Dominated | Character gets under the casting creature control. | Domination | |||
Doomed | Gives the character a -2 penalty to all rolls including THAC0 and saving throws. | Doom | MR, PoMB, SoPfM, SI(Alteration) | PoMB, SoPfM | |
Energy Drain | This spell permanently drains a certain number of levels from the victim. They can be restored with Greater Restoration and Lesser Restoration spells. |
|
Negative Plane Protection, Barbarian Rage, Enrage | Lesser Restoration, Greater Restoration | |
Enfeebled | Reduce strength to 5. | Feeblemind | MR, Chaotic Commands, SI(Enchantment), Potion of Clarity, Barbarian Rage, Enrage, PoMB, SoPfM | Cure Disease, DM, RM, Heal, PoMB, SoPfM | |
Entangled | The character can't walk. | Entangle | MR, Free Action, Potion of Freedom, SI(Alteration), PoMB, SoPfM | DM, RM, PoMB, SoPfM | |
Fatigue | Character has lower luck, making it easier to be hit by enemies and harder to hit them. Effect worsen for every 4 hours been awake for too long. |
|
Rest | ||
Glass Dust | The character suffer a -4 penalty to Armor Class and a -2 penalty to THAC0. | Dust Mephit special attack | |||
Grease | Lowers movement rate. | Grease | MR, PoMB, SoPfM, SI(Conjuration) | DM, RM, PoMB, SoPfM | |
Greater Malison | -4 penalty on all saving throws. | Greater Malison | SI(Enchantment), PoMB, SoPfM | PoMB, SoPfM | |
Held | Player is frozen for a number of seconds. They cannot move, attack or consume items. |
|
Arbane's Sword, Barbarian Rage, Chaotic Commands, Edventar's Gift, Enrage, Free Action, MR, Potion of Freedom, PoMB, SoPfM,
SI(Enchantment)[1,2] |
DM, PoMB, RM, Remove Paralysis, SoPfM | |
Imprisonment | Imprisonement | ||||
File:005 Intoxicated.jpg | Intoxicated |
|
Rest, Acclamation | ||
Intelligence drained by Mind Flayer | Every time an illithid of any type successfully performs a physical attack against someone, they lose 5 int points. When their int reaches 0 they die. The only way to prevent this is to prevent the illithid's attack from connecting in the first place. Undead are also immune. This damage quickly recovers on its own and CANNOT be restored with a lesser restoration spell. (greater restoration untested) | Mind Flayer's(Illithid) Devour Brain ability | |||
Magic Resistance Lowered | A reduction of the character's magic resistance score. | ||||
Mazed | Maze | ||||
File:131 Mental Combat.jpg | Mental Combat | After summoning the caster and elemental are locked in mental battle. | Conjure Lesser Earth Elemental | ||
Miscast Magic | Any spell casting attempt by an affected person has a % chance of failing. If the casting fails the spell is wasted. Summon Insects spell results in a 50% chance to miscast. Miscast Magic spell results in an 80% to miscast | Miscast Magic | SI(Enchantment)[1], PoMB, SoPfM | ||
Nausiated | Ghast/Ghoul special attack | ||||
Panic | The character will is out of control and will run away from the enemy | Barbarian Rage, Enrage, MR, Remove Fear, SI(Necromancy)[1], SI(Illusion)[2], Emotion: Hopelessness, Potion of Clarity, PoMB, SoPfM | Remove Fear, DM, PoMB, RM, SoPfM, Spiritual Clarity | ||
Petrified |
|
MR, Potion of Mirrored Eyes, SoPfM | Stone to Flesh, Stone to Flesh (Green Scroll) | ||
Poisoned |
Most poisons cause the character to lose HP at a set rate (varies by source) until the poison is magically neutralized or death occurs. Opposed to regeneration. Stinking Cloud causes an unusual poison effect that does not deal any HP damage, only knocks the character prone. |
|
Protection from Magical Weapons[1], | Antidote[1,2], DM[3], Elixir of Health[1,2], Neutralize Poison[1,2], RM[3], Slow Poison[1,2], SoPfM[3] | |
Polymorphed | The character is turned into a squirrel. | MR, PoMB, | DM, PoMB ?, RM, SoPfM | ||
Rigid Thinking | The character randomly wander, stand in place or attack nearest creature. | Rigid Thinking | SI(Enchantment), PoMB, SoPfM | DM, RM, SoPfM | |
Silenced | Character can no longer cast spells. | MR, Vocalize, SI(Alteration), PoMB, SoPfM | Vocalize, PoMB, SoPfM | ||
Sleep | The character lay down and cannnot move, attack, or use items. | MR, SI(Enchantment), PoMB, SoPfM | DM, RM, SoPfM | ||
Slow | Character moves and attacks attacks at a slower rate than usual, opposed to haste. Does not affect spellcasting. | MR, SI(Alteration), Edventar's Gift, Free Action, PoMB, SoPfM | DM, Haste, PoMB, RM, SoPfM | ||
Spell Failure | Any spell casting attempt by an affected person fails, causing the spell to be wasted. | Insect Plague | |||
Stun |
|
Barbarian Rage, Chaotic Commands, Enrage, MR, SI(Evocation)[1], PoMB[1], SoPfM | Remove Paralysis, PoMB[1], SoPfM | ||
Swarmed | Summon Insects | ||||
Unconscious | The character lay down and cannot move, attack, or use items. | ||||
Webbed | The character is frozen for a number of seconds. They cannot move, attack, or use items. | Web | Barbarian Rage, Enrage, Edventar's Gift, Free Action, MR, PoMB, SI(Evocation), SoPfM | DM, RM, SoPfM |
Quick reference chart
References
- lolien's (aka Sycamirage) Status effects thread
- Special thanks to Alonso for the quick chart image