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Strength is one of the six Character Ability Scores. Certain amount of strength is required by some classes in character creation, as well as when dual-classing.

Strength adjusts THAC0 and damage for all melee weapons as well as modifying damage for sling, thrown axes and thrown daggers. It also determines how much weight a character can carry, ability to bash doors, chests without lock-picking, and which items a character may wield.

Strength effectsEdit

Scores table Edit

Strength THAC0 adj

(melee)

Damage adj

(melee, sling, thrown axes/daggers)

Weight Allowance lb. Bashing
2 -3 -2 3 2
3 -3 -1 5 3
4-5 -2 -1 15 4
6-7 -1 0 30 6
8-9 0 0 50 8
10-11 0 0 70 10
12-13 0 0 90 12
14-15 0 0 120 14
16 0 +1 150 16
17 +1 +1 170 18
18 +1 +2 200 20
18/01-50 +1 +3 220 25
18/51-75 +2 +3 250 30
18/76-90 +2 +4 280 35
18/91-99 +2 +5 320 40
18/00 +3 +6 400 45
19 +3 +7 500 50
20 +3 +8 600 55
21 +4 +9 700 60
22 +4 +10 800 65
23 +5 +11 1000 70
24 +6 +12 1200 75
25 +7 +14 1600 80

BashingEdit

Bashing works exactly the same as a thief's Pick Lock ability, allowing a strong character to open a locked door or chest by attacking it with a weapon, but does not grant experience for a successful lock bash, and cannot go above 80 points. Like Pick Lock, Bashing works on a threshold system - if you're within 5 points of the target lock's difficulty you have a 50% chance of bashing it successfully, while if you're equal to or greater than the lock's difficulty, it's guaranteed.

Min. strength requirement for Equipment Edit

Weapon Type Required Strength
Bastard Sword 11
Battle axe 10
Club 5
Composite longbow 18
Dagger and throwing daggers 3
Dart -
Flail 13
Halberd 13
Heavy crossbow 12
Katana 6
Light crossbow 8
Long bow 6
Long sword 6
Mace 10
Morning star 11
Ninja-To 6
Quarterstaff 5
Scimitar 10
Short bow 3
Short sword 5
Sling -
Spear 5
Throwing axe 4
Two handed sword 14
Wakizashi 5
War hammer 9
Armor Type Required Strength
Buckler 4
Small Shield 4
Medium Shield 12
Large Shield 15
Leather Armor 4
Studded Leather Armor 6
Chainmail Armor 8
Elven Chainmail Armor 5
Splint Mail 8
Plate Mail Armor 12
Full Plate Mail 15

These values are accurate for the base versions of these items. Enchanted or otherwise special versions may vary.

Strength score altering Edit

Permanent boosts Edit

Temporary altering potions Edit

These items set your Strength score to a specific value, may cause a reduction if Strength is already higher than the value.

Equipment Edit

These items set your Strength score to a specific value, may cause a reduction if Strength is already higher than the value, also render you immune to Strength-draining effects.

Spells Edit

These spells set your Strength score to a specific value. With the exception of Draw Upon Holy Might,may cause a reduction if Strength is already higher than the value.

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