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Sunray causes sunlight to beam on everything within 7 meter radius. Creatures in the area of effect take 3-18 damage and are blinded for 10 rounds, successful save vs. spell negates blinding effect. Undeads take 1-6 damage for every level of caster and must take successful save vs. spell or be destroyed.

In-game description Edit

When this spell is cast, it causes a ray of sunlight to beam down upon the caster and everyone within a 20-ft. radius. All creatures within the area of effect take 3d6 points of damage and must save vs. Spell or be blinded for 1 turn. Undead that are hit by the sunray take 1d6 damage per level of the caster, and must save vs. Spell or be destroyed.

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