Cloakwood Druids is one of the areas from the World Map. |
The Third Cloakwood, also known as Cloakwood Druids, is an area in Baldur's Gate. After Second Cloakwood, this area feels positively idyllic. Wildlife encounters are few and mostly non-venomous, and rest is mostly uninterrupted. If you're not interested in the companions and/or experience, the zone can be skipped and just head east to get to Cloakwood Wyverns.
History[]
The local Shadow Druid faction's dealings with the Iron Throne have made them unusually hostile, even to Jaheira's pacifist druid faction, and Shadow Druids will be hostile if she is in the group. If Jaheira is in your party, you may only speak to Eldoth, Laskal and Faldorn without being attacked on sight.
The bridge and the remains of ancient roads suggest that this part of the Cloakwood was once less of a wilderness area than now. Patterns in the routes the roads follow even suggest that some of the impenetrable wooded areas, for example around 1750, 1300 and 300, 1550 may conceal foundations of ancient buildings.
Enemies[]
- Brown Bear, Black Bear, Cave Bear
- Huge Spider
- Tasloi
- Wild Dog, Wolf, Dread Wolf, Vampiric Wolf
Encounters[]
- Laskal 3345, 2130, is a Shadow Druid.
- Izefia 2100, 1450 tells of an "infidel in a cave to the northeast."
- Archdruid Amarande is found in the Tree House at 850, 2115.
- Peter of the North, Izefia's infidel, is in a cave at 2320, 920.
Companions[]
- Eldoth is on the near (S) side of the river at 3180, 3490. He offers the Eldoth and Skie side quest if you invite him into your party.
- Faldorn is at the Stone Circle at 640, 2885. Inviting her into the party grants the side quest A Hidden Base in the Cloakwood.
Related quests[]
Mod content[]
With the Baldur's Gate: Enhanced Edition Trilogy mod (EET) installed, this area is named Cloakwood Grove.
The Cloakwoods | |
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The Woods |
1st Cloakwood: Lodge • 2nd Cloakwood: Nest • 3rd Cloakwood: Druids • 4th Cloakwood: Wyverns • 5th Cloakwood: Mine |
The Mine |