When a wizard casts Time Stop, he literally causes the flow of time to cease for a short period.

In-game descriptionEdit

Time Stop
Upon casting a Time Stop spell, the wizard causes the flow of time to stop for 1 round in the area of effect. Inside the sphere, the caster is free to act for 3 rounds of apparent time. The wizard can move and act freely within the area where time is stopped, but all other creatures are frozen in their actions, for they are literally between ticks of the clock. The spell's duration is subjective to the caster. Nothing can enter the area of effect without being stopped in time also. When the spell's duration ceases, the wizard is again operating in normal time. Note that all spells cast during the Time Stop will take effect immediately after time returns to normal.

{Note: Casting this spell multiple times when this spell is active, prolongs the period for another three rounds. To get more spells out of this short moment, you can combine this with Improved Alacrity, which removes the pause between castings. To reduce the time, a haste spell should be in effect.}

Where to obtain its scrollEdit

Baldur's Gate II: Shadows of AmnEdit

Baldur's Gate II: Throne of BhaalEdit

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