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Vampiric Mists are undead monsters with the ability to drain levels. In areas where they are encountered, they will usually appear as a spawned creature, except for the seven encountered inside Bodhi's Hideout during the events of Chapter Six.

Gameplay[]

They are immune to backstab, non-magical weapons, and can naturally see invisible or hidden creatures. They have 100% resistance to all forms of acid, cold, fire and poison damage.

Their elongated tentacle-like fingers are considered non-magical weapons with a +3 enchantment. This means that Protection From Normal Weapons, Mantle or Boots of Phasing will work against them, but not Protection From Magical Weapons. The fingers deal 1d8 of either Slashing or Crushing damage, whichever is best, and each successful hit will heal the Vampiric Mist by 4 HP, with a 18% chance to Level drain one level from the target.

They use the Invisibility spell when driven below 50% HP and have a chance to reopen the fight with Larloch's Minor Drain. They can then reuse invisibility repeatedly until fully healed.

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