Wand of Monster Summoning
12500, if fully charged GP
Baldur's Gate, Baldur's Gate EE and Baldur's Gate II.
Only usable by
Mages, sorcerers and bards.
Summon 12 HD of monsters. Fully charged, this item has 50 charges.
Wands of Monster Summoning
can be used to summon monsters. It has the same power as the
Monster Summoning II
spell, it will summon monsters with a hit dice of 12. The summoned monster remain until the spell expires or if they are slain. When there are no enemies to attack and the user of the wand may communicate with them, they may be used for other services. This item appears in
Baldur's Gate: Enhanced Edition
Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Enhanced Edition
In the game of Baldur's Gate, this item is sold at
Sorcerous Sundries in the city of Baldur's Gate. Only mages, bards and sorcerers may use this wand.
A Wand of Monster Summoning with 8 charges is found in the Ghast Tomb in the
Valley of the Tombs area.
In Baldur's Gate II it can be looted from the Temple of
Lathander in the Athkatla Temple district and is dropped by Delgarden during Edwin's Nether Scrolls quest.
In-game description Edit
This wand will summon 12 HD of monsters, which appear within the area of effect and attack the user's enemies. They remain until the spell duration expires, or the monsters are slain. These creatures vanish when slain. If no opponent exists to fight and the wizard can communicate with them, the summoned monsters can perform other services for the summoning wizard.