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Keep yer pants on, buddy.

Wilson is a true natural grizzly bear and a potential companion.BGII:EE

Baldur's Gate II: Enhanced Edition Edit

Recruitment Edit

Wilson is available to recruit from Chapter 2. Speak to Zaviak in the Hidden Refuge and agree to find Wilson for him, you'll encounter the bear during Rasaad's companion quest near the entrance of the Heretic Temple. The bear will follow you when you return to the starting zone of this area after you free him, either by purchasing him for 1000Goldpieces or killing his captor Jolstead.

He'll become unavailable if you advance too far in Neera's or Rasaad's companion quests line.

Gameplay Edit

This lovely bear's base class is in fact fighter, with grizzly bear being its class kit, his claws are considered as dual-wield weapons and he has master proficiency in the wielding style.

His powers increase with levels:

  • Strength and Regeneration rate improve by 1 every 8 levels, starting at 19 STR and 1 HP/turn.
  • Gains a 1/2 attack per round and -2 Base AC every 6 levels up to -2 AC at level 24.
  • His claws (and bites) gain +1 to their enchantment level and proficiency points every 6 levels.

His attacks also have 15% chance to Hug enemy for an extra 2d6 crushing damage every hit.

Can go into a rage (-2 bonus to THAC0, +2 damage, immunity to charm, fear, confusion, hold, stun, sleep, and Feeblemind for 1 turn) once every 6 levels.

Can drink healing potions but nothing else. Cannot wear anything. Cannot initiate conversations manually.[1]

In-game biography Edit

A bear of refined taste and delicate sensibilities, Wilson spent his first five years living an idyllic life in the wild. This was shattered when he was captured by a man named Jolstead, a cruel trapper who sold his victims to the highest bidder. Though imprisoned and forced to live in deplorable conditions, Wilson nevertheless retained his innate optimism for the future and a remarkably gentle nature for a bloody great bear.

Quotes, growls and snorts Edit

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Whine. Grrr! Morale failure
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Arf! Leader
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Sniff sniff sniff sniff SNORT sniff... Tired
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Grrr. Bored
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ROARR! Battlecry1
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Grff? Battlecry2
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Rrrr... Battlecry3
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Roar... ROAR! Battlecry4
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Snorff! Battlecry5
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GRRR! Damage
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*Whinnnne*? Hurt
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Wheeze. Dying
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Snort! Forest
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Grr! City
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Snort... snort! Dungeon
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Graaah! Day
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Gruh. Night
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Snorfle. Select1
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ORRRAGH! Select2
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Snort. Select3
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SNIFFFFFF. Select4
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Gruh.

Select5

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RAARR!

Select6

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Pffff. Action1
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GROARGH! Action2
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Whimper-snuffle? Action3
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Grff. Action4
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Snort. Action5
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Grraaa. Action6
Roar! ROAR! Action7
Whine. To death-general
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Graah. ROAR!

Select rare1

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Keep yer pants on, buddy.

Select rare2

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Grrr! Critical hit
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GRAAAH! Critical miss
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Snort? Target immune
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Greh. Inventory full

Personality Edit

Wilson speaks in growls and snorts, which only Gorion's Ward and Zaviak seem to be able to understand. Judging by how they treat him, he is a remarkably gentle, 'well-spoken' and cheerful grizzly.

Trivia Edit

  • Having Wilson in your party allows you access to Spellhold, just like having Minsc in your party does.
  • Because Wilson has no race listed, any dialogue initiated with him which refers to race (such as Mencar Pebblecrusher's taunts) will be left blank.

External links Edit

ReferencesEdit

  1. BG2 NPC Rundown. PlayItHardcore

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