FANDOM


The World Map covers all the areas in the game. You can use it to navigate across long distances.

Baldur's Gate & Tales of the Sword CoastEdit

Swordcoast

Fully explored original Baldur's Gate world map

The developers gave all of these locations colorful names, but not all are visible in-game. With a few exceptions, such as the Cloakwood forests, the names below are either the displayed names, or an unequivocal description of their geographical location which aids navigation; the more evocative names are shown in their respective articles.

Canon is real life politics in the service of imaginary things that can be fun, and makes them not; Baldur's Gate game is surely not seen as canon by some Forgotten Realms players. It is a matter of dispute whether areas in the game belong to Western Heartlands, or Amn. Some player are ambivalent and subscribe to more expansive of definitions of the Western Heartlands with the border line at Beregost, which roughly divides the Sword Coast up into Western Heartlands and Amn. One can also see the Coast as merging from Amn into Heartlands, or that the Heartlands stop at Baldur's Gate, etc etc. Finally, Amn and the Heartlands can be seen as being divided, with Sword Coast in between as its own entity.

Categories on this wiki are currently arranged according to the latter viewpoint. There is no strict rule here, only an aesthetic rationale: it is kind of nice for all of the areas in Baldur's Gate game to be in Sword Coast; for the Sword Coast to have its own town, Beregost; for the areas around Baldur's Gate City to be in Western Heartlands, and for Amn's borders to be on the same latitude as Nashkel.

Disc 1, the north part of Disc 2, Disc 4 and Baldur's Gate itself are both Sword Coast and Western Heartlands, Disc 3 is Amn. The rest (including Tales of the Sword Coast) are Sword Coast areas.

Disc 1

Disc 2

Disc 3

Disc 4

Disc 5

Candlekeep Friendly Arm Inn Nashkel Fishing Village Baldur's Gate
Lion's Way Cloakwood Lodge Carnival Larswood Baldur's Gate Central
Coast Way Cloakwood Nest Nashkel Mines Peldvale Baldur's Gate Docks
Cloakwood Druids Fire Leaf Forest Bandit Camp Baldur's Gate East
Cloakwood Wyverns Dryad Falls Spider Wood Baldur's Gate North
Cloakwood Mines Xvart Village Mutamin's Garden Baldur's Gate Northeast
High Hedge Bear River Farmlands Baldur's Gate Northwest
Red Canyons Gnoll Stronghold Ulgoth's Beard

TotSC

Baldur's Gate Southeast
Lighthouse Durlag's Tower

TotSC

Isle of Balduran South

TotSC

Baldur's Gate Southwest
Archaeological Site Valley of the Tombs Isle of Balduran North

TotSC

Baldur's Gate West
Shipwreck's Coast Gibberling Mountains Ice Island

TotSC

Undercity
Beregost Temple of Bhaal
Temple
South Beregost Road
North Nashkel Road
Fisherman's Lake
Gullykin
Ulcaster
Firewine Bridge
Lonely Peaks

Geographical table mapEdit

There are 54 mapped areas that can be traveled to above ground, these are all eventually unlocked on the World Map. There are also interiors of dungeons and buildings. Each one has an area code.

The following tables map the main area. They are positioned geographically. Two areas that came with the expansion Tales of the Sword Coast, namely Ulgoth's Beard and Durlag's Tower, though integrated in the map, don't fit into this array due to being added after the technical completion of the main game.

Baldurs gate north west Baldurs gate north Baldurs gate north east Area n of wyrms crossing  
Baldurs gate west Baldurs gate central Baldurs gate east Wyrms crossing  
Baldurs gate south west Baldurs gate south Baldurs gate south east Area n of bandit camp  
Cloakwood nw Cloakwood ne Mines Bandit camp  
Cloakwood sw Cloakwood se Friendly arm inn map Peldvale  
Candlekeep Candlekeep coastway map Coast way map Larswood Area e of larswood
Area w of high hedge High hedge Beregost map Temple Area n of gullykin
Lighthouse Area s of high hedge Area S Beregost Ulcaster Gullykin
Area s of lighthouse Lake Area n of nashkel Area e of firewine bridge Firewine bridge
Area n of gnoll stronghold Area w of nashkel Nashkel Carnival Area e of carnival
Gnoll stronghold Area e of gnoll stronghold Area s of nashkel Nashkel mines Area e of nashkel mines

Baldur's Gate: Enhanced EditionEdit

BG1eemap

Custom Baldur's Gate: Enhanced Edition world map


Baldur's Gate: Siege of DragonspearEdit

BG1sodbgcitymap

Baldur's Gate: Siege of Dragonspear Baldur's Gate city map, as seen in Near Infinity

BG1sodmap

Baldur's Gate: Siege of Dragonspear world map, as seen in Near Infinity

In Siege of Dragonspear, you can't freely access all maps each chapter, instead, each chapter has a set of maps for you to explore.

Chapter 7 (SoD) Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12

Chapter 13

Korlasz Family Tomb Coast Way Crossing Troll Claw Woods Coalition Camp Dragonspear Castle Exterior Avernus Flaming Fist HQ
Ducal Palace City Exterior Coast Way Forest Forest of Wyrms Bloodbark Grove Dragonspear Castle Keep First Floor Abandoned Sewers & Caverns
Three Kegs City Exterior Boareskyr Bridge Dead Man’s Pass Dragonspear Castle Basement
Sorcerous / Elf Song City Exterior Dragonspear Castle Exterior
Iron Throne City Exterior Underground River Entrance
Flaming Fist City Exterior Underground River
Dragonspear Castle Basement


Baldur's Gate II: Shadows of Amn & Throne of BhaalEdit

BG2soamap

Fully explored Baldur's Gate II: Shadows of Amn world map

BG2tobmap

Fully explored Baldur's Gate II: Throne of Bhaal world map


Baldur's Gate II: Enhanced EditionEdit

WORLDMAP.WMP BG2EE

Baldur's Gate II: Enhanced Edition Shadows of Amn world map, as seen in Near Infinity

WORLDM25.WMP BG2EE

Baldur's Gate II: Enhanced Edition Throne of Bhaal world map, as seen in Near Infinity


GalleryEdit

See alsoEdit

External linksEdit

ReferencesEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.