|“||My father was a miner. And my mother was a miner before him.||”|
Yeslick is a member of the Orothiar clan, who claimed the Cloakwood Mine as their home, until one of them breached the wall between them and the river, wiping out nearly the entire clan, almost a century ago. Yeslick was one of the survivors. He went to Sembia where he met Rieltar, eventually telling him of his old home. This proved to be a huge mistake, as Rieltar betrayed Yeslick and forced him to disclose the location of the mine. He has been imprisoned ever since.
Yeslick is available from Chapter 4. He's found on the second level of Cloakwood Mine when the party attacks the Iron Throne operation site. If upon meeting him the player declines his help, he will exit the map and can be found later in Jolapin's Tavern at the Baldur's Gate Docks
Recruitment bugs: Yeslick's close relation to the Cloakwood Mines means that any bugs relating to that quest relate to him as well; the bug that caused him to complain that the mines were not flooded even though they were, was supposed to have been fixed in an early BG patch, still exists in the final version of the original game 1.3.5521.
Suppose Yeslick is recruited in the mines and is in the party when the mines are flooded. Then, if he is later dismissed from the party he will declare that the mines must be flooded to dampen the plans of the Iron Throne. Talk to him again and he says something to the effect of "bust some heads," but the recruitment dialogue is not initiated. Strangely, talk to him yet again, and the recruitment dialog returns. Subsequent Yeslick dismissals get the "bust some heads" comment without any further mention of the mines.
There was a bug in BGEE that made him speak all the time, as you were right clicking him, making impossible to save the game and to move your characters. Also, he does not walk, and he did not fight, he speaks to the nearest party member. This however has been fixed.
- Flooding the Cloakwood Mine (He'll leave if he's in party and the mine isn't flooded within fourteen days)
Gameplay analysis Edit
As a dwarf with 17 constitution, Yeslick receives a -4 bonus to his saves against Death, Spells and Wands. He also gains +3 hp every fighter level and +2 hp every cleric level. He can cast Dispel Magic once per day as an innate ability.
When he joins the party, he has no items in his inventory. If the Yeslick accessed through the Console is any indication, then there is no particular advantage to recruiting him early. At Fighter 2, Cleric 3, the console Yeslick has 2 more HP than of the maximum possible HP, and at Fighter 4, Cleric 5, he has 1 more HP (and would save a lot of saving and reloading to keep that +2)
- In Enhanced Edition, companions who are under-leveled at the time of joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
In-game biography Edit
|“||When asked about his past, Yeslick quietly states that he was once a member of the dwarven clan Orothiar. For generations they used the iron mine in the center of Cloakwood as their home, but almost a century ago, catastrophe struck. As skilled as they are underground, dwarves occasionally make mistakes. One such incident cost them dearly. They apparently breached an underground river and the resulting flood claimed nearly all of the clan. Yeslick was one of the few survivors, and made his way to Sembia to start a new life. There he made the acquaintance of Rieltar, a member of the Iron Throne, and was hired as a personal smith. They became friends, and eventually Yeslick told of his past. This proved to be his undoing, as Rieltar used this information to formulate a plan to expand the Iron Throne power base in the Sword Coast. Rieltar betrayed his supposed friend and forced him to reveal the location of the mine. Yeslick has been imprisoned ever since so as not to reveal the site to others. Now he wishes for nothing but the chance to right the wrongs that have been committed using his ancestral home.||”|
|Aye, who's there now? More smithing, or did ye burrow into another river?||Initial meeting|
|I should'na got out of bed this morn!||Morale failure|
|We do good! 'Tis as my clan was, long ago.||Happy|
|There'll be dark horizons if we don't change our ways!||Unhappy-annoyed|
|I've seen enough greed and evil! Change your ways, lest enemies we be!||Unhappy-serious|
|Ye be no better than the Throne themselves! I'll not stand by while this happens!||Unhappy-break|
|Slow and steady while I'm leader.||Leader|
|Even dwarves need to rest. I can't walk much further.||Tired|
|Why did I leave my cell if I'm to stand about doing nothing?!||Bored|
|Clangeddin's might be with us!||Battlecry1|
|Ill I am, and when a dwarf says he's sick, you know it's serious!||Hurt|
|'Tis just like the tunnels of my old clan.||Dungeon|
|I prefer the stone of my cell o'er this wide-open empty.||Day|
|You need something?||Select1|
|What e're ye need.||Select2|
|Ye need only ask.||Select3|
|As you will.||Action1|
|Clangeddin's will be done.||Action2|
|Be glad to.||Action3|
|My father was a miner. And my mother was a miner before him.||Action4|
|Keep yer straw and sticks! Only stone protects the pigs!||Action5|
|You load sixteen tons, what do ya get? Another day older and deeper in debt.||Action6|
|The mines were there for anyone who looked! I'll not be blamed for what the Throne does with 'em!||Interaction1|
|'Twould be good if you tithed a few coins now and then. The favor of gods is worth a few gold.||
|You've sold your mores for the love of gold. All dwarves are kin, but I'll not call YOU family.||
|Friendships last when gold is long gone. Perhaps you should be a little nicer to the group.||
|I've been through enough without suffering you as well. Begone.||
|Your ego is positively elven. Drop it a notch, lest I do it for you.||Insult1|
|A friendly face is a blessed sight in these times.||Compliment1|
|Violence solves only the simplest problems. You must think your way through the tough ones.||Special1|
|I've lost too many clan-mates already! Must I lose these as well?||To death-general|
|I wish no dwarf dead, but I'll not miss his company!||To death-Kagain|
|Kind words are always appreciated.||To compliment1|
|Watch what you say. Good-natured I am, but I swing a mean axe where evil's concerned!||To insult1|
|We fight for what's right, but you needn't take such pleasure in it.||